Since steam info is cached now, it sometimes already exists for a player when they join the server and so is not fetched, despite the information potentially being quite old. This PR requests fresh information on newly connected players if the previous information is over 3 hours old.
Since steam info is cached now, it sometimes already exists for a player when they join the server and so is not fetched, despite the information potentially being quite old. This PR requests fresh information on newly connected players if the previous information is over 3 hours old.