MegaGlest / megaglest-source

MegaGlest real-time strategy game engine (cross-platform, 3-d)
http://megaglest.org/
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Queueing commands after a morphing command cancels the morphing. #236

Open Rampoina opened 2 years ago

Rampoina commented 2 years ago

Current behaviour:

  1. Give a unit a morphing command
  2. Give the morphing unit a shift command (to move or to attack move for example)
  3. The morphing stops and the other queued commands start

Expected behaviour:

  1. The queued commands start after the unit is morphed.
pavanvo commented 2 years ago

@Rampoina I was thinking, this PR are solving this issue #215

Rampoina commented 2 years ago

@pavanvo unfortunately it doesn't, I tried