If you will use "Reload Last Settings", then quite often (always in some cases) is missing cpu player in the last slot.
Settings in the file are ok so bug is related with reading those settings.
It is easy reproducible in cases when e.g. you play "2 humans vs 2 cpus" on bigger map e.g. for 6 players so middle slot on the other side is closed (very common configuration for me), like e.g.:
X . . . . . . . . X
. . . . . . . . -
X . . . . . . . . X
then last cpu player is missing after reload.
... example "lastHeadlessGameSettings.mgg" for tests:
2b06670
If you will use "Reload Last Settings", then quite often (always in some cases) is missing cpu player in the last slot. Settings in the file are ok so bug is related with reading those settings.
It is easy reproducible in cases when e.g. you play "2 humans vs 2 cpus" on bigger map e.g. for 6 players so middle slot on the other side is closed (very common configuration for me), like e.g.: X . . . . . . . . X
... example "lastHeadlessGameSettings.mgg" for tests: