Closed georgiaboy1966 closed 4 years ago
Exception in thread "AWT-EventQueue-0" java.lang.ArrayIndexOutOfBoundsException: 35 at megamek.client.ui.swing.widget.PilotMapSet.setEntity(PilotMapSet.java:261) at megamek.client.ui.swing.widget.PilotMapSet.setEntity(PilotMapSet.java:168) at megamek.client.ui.swing.unitDisplay.PilotPanel.displayMech(PilotPanel.java:102) at megamek.client.ui.swing.unitDisplay.UnitDisplay.displayEntity(UnitDisplay.java:312) at megamek.client.ui.swing.FiringDisplay.selectEntity(FiringDisplay.java:742) at megamek.client.ui.swing.FiringDisplay.actionPerformed(FiringDisplay.java:2253)
Environment
0.47.2 Windows 7 Java Runtime Environment Path C:\Program Files\Java\jre1.8.0_231\bin\java.exe Version 8.0 Update 231 Build 11
In first turn fire phase. fire mech MAD-4A, finish then prompted for next mech to fire which should be NSR-4J, shows MAD-4A weapons in pop-up, screen darken slightly and program freezes up. Has happened repeatedly in all versions tries. 0.47.2, 0.47.1, and 0.46. Have checked both mechs in Lab and both appears correct, all tonnage used, passes validation. Have tried increasing memory to 2048. Have tried playing game in Hotseat 2 player insteadd of player vs BOT. Mechs are not customized.
megameklablog.txt megameklog.txt mekhqlog.txt
Files
Federated Suns CYOA30160807.cpnx.gz Autosave-0-Federated Suns CYOA-30160807.cpnx.gz Autosave-0-Federated Suns CYOA-30160806.cpnx.gz Autosave-0-Federated Suns CYOA-30160805.cpnx.gz Autosave-0-Federated Suns CYOA-30160804.cpnx.gz autosave.sav.gz