MegaMek is a networked Java clone of BattleTech, a turn-based sci-fi boardgame for 2+ players. Fight using giant robots, tanks, and/or infantry on a hex-based map.
With the recent advent of Edge for Aerospace units, would it be possible to follow up in this vein and add specific Edge logic to combat vehicles in general? Some of the following would be nice to see for those of us who frequently use tanks, VTOLs, and boats in MegaMek games:
Reroll Motive Crits
Reroll Breach Checks
Reroll Crew Stunned/Commander Killed Results
Reroll Rotor Hits or Reroll Rotor Blown Off
You know, stuff like that. I don't know what the current roadmap looks like but if these sorts of things could make it into a future release I'd appreciate it
With the recent advent of Edge for Aerospace units, would it be possible to follow up in this vein and add specific Edge logic to combat vehicles in general? Some of the following would be nice to see for those of us who frequently use tanks, VTOLs, and boats in MegaMek games:
Reroll Motive Crits
Reroll Breach Checks
Reroll Crew Stunned/Commander Killed Results
Reroll Rotor Hits or Reroll Rotor Blown Off
You know, stuff like that. I don't know what the current roadmap looks like but if these sorts of things could make it into a future release I'd appreciate it