Open monbvol opened 7 years ago
Is this still an issue?
Yes, it is as of 49.12. Princess is not checking for stacking limits with opposing units in overlapping deployment zones. This may be a double blind/sensor contact rules thing. It doesn't violate stacking with it's own units.
As of 50.00, Princess will not deliberately deploy her units on top of each other (beyond stacking limit). However, if there is an enemy unit she may deploy on top of them, which may cause one of her units to domino effect itself on top of one of her other units. In the attached save file, Princess has a force of 30 Wasps on a map with only 25 hexes. In both cases, she only deployed 25 of them. deploy_test.sav.gz
Sounds like we already have the correct handling, we just need to remove from the deployment candidates list any hexes that contain enemies that can't share occupation, in the same way that (presumably) we do for friendlies.
I will say, though, that this is such an edge case that I'm not sure it warrants spending more time on.
I will say, though, that this is such an edge case that I'm not sure it warrants spending more time on.
I'm inclined to agree. It's only going to occur if:
gamelog.zip stackingbug.sav.gz
No error in log but included log anyway.
Quickdraw and Dervish got deployed to the same hex by the bot. Lower left corner of the included screen shot.
No custom units in the match.