Closed PhoenixHeart512 closed 1 year ago
I'm out of town for a week and don't have a computer, so I'll will tack on here:
if you have a fallen mech, you can't just hit "get up" and then click move. It's grayed out. You have to get up and move or it stays Grey unless you do random clicking. Stated another way: if you get up but don't leave your hex, the move button is grayed out.
As an addition, changing the "Done" button to "Fire", leads to the odd situation where if you twist a torso, the skip firing button becomes greyed out, so you have to click "Fire" to end that unit's turn, even though it hasn't fired.
if you have a fallen mech, you can't just hit "get up" and then click move. As an addition, changing the "Done" button to "Fire", leads to the odd situation where if you twist a torso ...
Both these are unrelated to the UI layout issues and will be covered in another issue and bug fix.
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Environment
0.49.13
Description
Current GUI has readability issues:
Since I prefer to offer suggestions when reporting a problem instead of just saying what's wrong, here are my proposed fixes or adjustments:
Short buttons combined with tall "commit action" buttons suggestion:
Tall buttons for all, but with added empty space separating the types: