MegaMek / megamek

MegaMek is a networked Java clone of BattleTech, a turn-based sci-fi boardgame for 2+ players. Fight using giant robots, tanks, and/or infantry on a hex-based map.
http://www.megamek.org
GNU General Public License v2.0
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[0.49.17] Bug: Amphibious vehicles with destroyed armour locations should not be able to enter depth 1+ water #5133

Open Gribbly1 opened 8 months ago

Gribbly1 commented 8 months ago

Bundled Megamek with MekHQ 0.49.17 Windows 10, Java Version: 11.0.13

image save3.sav.gz

TO AU&E p115 FULLY AMPHIBIOUS (WHEELED AND TRACKED VEHICLES) While on water, the amphibious vehicle is treated as a displacement hull naval vessel for purposes of line of sight, hull breaching and sinking rules.

TW p198: Hull Integrity Naval Combat Vehicles that take damage may require a Hull Integrity roll, as described in the Underwater section of Damage (see Combat, p. 98). Submarines follow all the standard rules for hull integrity. Surface Vessels: Surface vessels follow all the rules for hull integrity, except that only damage to such a vehicle’s front, side or rear armor locations requires a Hull Integrity roll.

TW p121 Damage, Underwater Units If all of a location’s armor is destroyed (whether this occurred before the unit entered the water hex or while it is submerged), that location is automatically breached.

Gribbly1 commented 8 months ago

Player name: test