Closed EnbyMyu closed 6 months ago
This issue is resolved in the latest nightly, by https://github.com/MegaMek/megamek/pull/5190 @Sleet01 , just tested and confirmed that it no longer occurs on yesterday's build.
@PhoenixHeart512 Good lookin' out! I'll close this as fixed.
Environment
MekHQ/MegaMek 0.49.18 Java Vendor: Eclipse Adoptium Java Version: 21 Win11 23H2
Description
A Bane 3 that had previously only fired four LRM 15s for its first shot of combat. The ammo bin the missiles were drawing from had 4 shots remaining. The next turn, I fired an alpha strike of all eight launchers, and only four launchers fired.
This can be reproduced with a Bane 3 by firing four shots in one turn, then more than four shots on another turn. Only the remaining ammunition in the first bin will be used, the rest will not fire.
Note the number of launchers fired in the lower right.
Final results of salvo. Only four launches before moving to another unit.
Files
Bane.sav.gz
Team name is "The Wrecking Belles"