Open SJuliez opened 6 months ago
I recognize some of these as always failing. The Caspar stuff in particular is due having to build them with crew when we really need a "No crew" and "No Crew Quarters required" option for Small Craft, Dropship, Warships, space stations.
The Oni BA need the word 'Clan' added to the crit slots containing fire resistant armour.
should be like:
Quite a few of the others are due to the cargo space/cargo equipment duplication:
All of these are overweight by the same amount as their cargo capacity
Some fixed as part of this - https://github.com/MegaMek/megamek/commit/d4a481ac6d5a65c93fcc00057eb53a4da54e3234
New list:
The Gray Death are new as well as the Bandit Hovercraft G
The Gray Death are new as well as the Bandit Hovercraft G
The Gray death have this as an issue.
if I hand edit the file to this is works.
IS BA Advanced:Body IS BA Advanced:RA IS BA Advanced:RA IS BA Advanced:LA IS BA Advanced:LA
The Bandit is a long known issue and needs errata.
Jeep - earliest intro date 2455 Ground Car - earliest intro date 2455 Speeder - earliest intro date 2455 Jet Sled - earliest intro date 2455 Heavy Transport B1 - earliest intro date 2455
Silverfin Coastal Cutter - earliest intro date 2660
Hector Road Train Tractor - could be fixed by removing the satellite imager (and adding 5t to cargo capacity)
Kodiak II 2 Lich UABM-2R Agrotera AGT-UA 'Ariel' Omen 2 All show as Level F in Add A Combat Unit, but show as valid in the lobby.
Morgenstern MR-1SE: BLK is incorrect per TRO: 3145. Too much LRM ammo (8 rounds too many), and an Artemis Fire Control System. Morgenstern MR-1SE(fix).blk.zip
Intrepid Assault Craft (2331): Overweight Intrepid Assault Craft (2478): Overweight Hector Road Train Tractor: Satellite Imager (Infrared Imager) is incompatible with Wheeled Brunel Dump Truck (AC): Too many item slots used Brunel Dump Truck (LRM): Too many item slots used Jonah Submarine JN-002: Armor exceeds point limit for a 2.0 ton Submarine support vehicle (5>4) Silverfin Coastal Cutter: SRT has intro date of 2660 Clan Interface Armor (Sqd1): Cannot mount multiple mission equipment items Moray Heavy Attack Submarine (Original): SRT 6 has intro date of 2660
49.20 (in IDE)
The following units currently register as invalid when rebuilding the cache (meaning: not in the lobby or anything. This is in addition to reports of DS being invalid when having loaded meks)
EDIT: Updated list (51 remaining)
Fixed
Still Require Research.
Ancient FASA error stuff.
From Caveat Emptor (almost all the units break the rules so can't fix)
Solaris units that are considered exempt from Tech Progression
Units requiring official Errata.
Large Craft with issues with Crew. Meaning they have space or weight allocated when they should or shouldn't