MegaMek is a networked Java clone of BattleTech, a turn-based sci-fi boardgame for 2+ players. Fight using giant robots, tanks, and/or infantry on a hex-based map.
I first noticed in Megamek games loaded from the MekHQ that units weren't using their ballistic weapons, and then had another game where it wouldn't use any weapons with ammo. I then loaded up a game in normal megamek pitting an ac carrier against a stationary target and it refused to fire for multiple rounds. This game I tried switching princess to beserker to see if it would change anything, but it acted the same as I saw it on default.
HQ Megamek and normal Megamek Windows Java 17
I first noticed in Megamek games loaded from the MekHQ that units weren't using their ballistic weapons, and then had another game where it wouldn't use any weapons with ammo. I then loaded up a game in normal megamek pitting an ac carrier against a stationary target and it refused to fire for multiple rounds. This game I tried switching princess to beserker to see if it would change anything, but it acted the same as I saw it on default.
test.sav.gz Knights of Corvus is the host name