MegaMek is a networked Java clone of BattleTech, a turn-based sci-fi boardgame for 2+ players. Fight using giant robots, tanks, and/or infantry on a hex-based map.
17:44:24,157 INFO [megamek.MegaMek] {main}
megamek.MegaMek.initializeLogging(MegaMek.java:143) - Starting MegaMek v0.50.0-SNAPSHOT
Build Date: 2024-08-03T01:16:41.243976560
Today: 2024-08-03
Origin Project: MegaMek
Java Vendor: Red Hat, Inc.
Java Version: 17.0.12
Platform: Linux 6.9.12-200.fc40.x86_64 (amd64)
System Locale: en_US
Total memory available to MegaMek: 4 GB
MM Code Revision: 71bd1ef7166a07f477da27334ae77fc15acd42b7
MML Code Revision: 35aa5ce66ca59272c0d1e05c3d174cd4c0335b3c
MHQ Code Revision: 76e9cea125956ab9a9d8af389ee60c2bb2eca81d
(The last nightly available)
Description
Logs throw warnings about being able to load Noto Sans fonts, and it is seemingly not used as the game's default font:
17:44:24,275 WARN [megamek.client.ui.swing.util.FontHandler] {main}
megamek.client.ui.swing.util.FontHandler.parseFontsInDirectory(FontHandler.java:153) - Could not register some fonts
Failed to register font data/fonts/Noto Sans/NotoSans-Italic.ttf
Failed to register font data/fonts/Noto Sans/NotoSans-Bold.ttf
Failed to register font data/fonts/Noto Sans/NotoSans-BoldItalic.ttf
Failed to register font data/fonts/Noto Sans/NotoSans-Regular.ttf
Noto Sans is still a selectable font in the Summary tab in the Unit Selector.
By default, no font is shown in the Font selector:
This is what it looks like when Noto Sans is chosen:
Environment
(The last nightly available)
Description
Logs throw warnings about being able to load Noto Sans fonts, and it is seemingly not used as the game's default font:
Noto Sans is still a selectable font in the Summary tab in the Unit Selector.
By default, no font is shown in the Font selector:
This is what it looks like when Noto Sans is chosen: