MegaMek is a networked Java clone of BattleTech, a turn-based sci-fi boardgame for 2+ players. Fight using giant robots, tanks, and/or infantry on a hex-based map.
[X] Does this conform with our Content Policy linked above?
[X] I've searched the GitHub tracker and haven't found a similar feature request listed
RFE Details *
This is an improvement to an existing feature
Brief Description *
I would like to propose adding a scrollbar to the UI that is used for targeting in fire mode, so that the state of the target can be reviewed fully within the same window. It might be thin enough as to maintain the current formatting, and it will still be very handy. I've marked the exact window and the proposed placement for a scroll bar with purple scribble
MegaMekLab Suite Version *
v0.50
Attach Files
No response
Final Checklist
[X] I've checked to make sure that this RFE has not already been filed
[X] I am requesting implementation of only one relevant set of features in this ticket for clarity and focus
Prerequisites and Pre-Issue Checklist
[X] I'm reporting the RFE to the correct repository:
MegaMek
MegaMekLab
MekHQ
[X] Does this conform with our Content Policy linked above?
[X] I've searched the GitHub tracker and haven't found a similar feature request listed
RFE Details *
This is an improvement to an existing feature
Brief Description *
I would like to propose adding a scrollbar to the UI that is used for targeting in fire mode, so that the state of the target can be reviewed fully within the same window. It might be thin enough as to maintain the current formatting, and it will still be very handy. I've marked the exact window and the proposed placement for a scroll bar with purple scribble
MegaMekLab Suite Version *
v0.50
Attach Files
No response
Final Checklist