Open MageOhki opened 3 years ago
This appears to be a refit issue whereby bays are displaying as having taken critical damage when the entity is checked for damage.
I'd not dream to argue, but I tested that theory, and I used a buy the 'refitted' drop ship, not refitted a base into the refit design, same result.
Updated: I attempted to build from a NEW dropship the dropship in question, GM add. Same Result Updated campigan file DSI2.zip customs.zip
Could it be https://github.com/MegaMek/mekhq/issues/1064 issue again?
I just got this for my six J-27 Ordnance Transport (trailer). They were ok after capture, and suddenly all have Bay Doors destroyed after reload. Destroyed doors.zip
Those J-27 ordnance transports are weird in that they are displayed as being Crippled by MHQ. In your specific case the bays were listed as missing, but I'm not sure why.
I'm looking into the vehicle crippled display issue now @sixlettervariables
Working with Windchild, I disovered that some dropships would error in MMHQ with Light Damage.
Environment
MMHQ/MML 47.11 Dev Win 10 Latest Java
Description
Dropships will come up with light damage, in MMHQ, when full crew, no damage. The dropships below pop with errors, and when attempting to redo in MML(from base file as a refit), at least one pops with the same error. Several have excess fire control which pops up an invalid code in MML, while some done, attempted rebuilds twice.
Files
customs.zip Dropshipisssue.zip