Open BlueThing00 opened 5 months ago
This doesn't have the camo or portrait files I'm using (because I'm using a portrait bundle someone made years ago and it's huge).
Let me know if those are needed.
Perhaps related.
I saw the same thing happen with a mission generated in 49.19.1. I was again able to play it by removing my dropship and defending the employer's.
This appears to be an active bug in the milestone release.
I'm still seeing this with a new campaign created and played exclusively in 0.50.0.
I don't have time to investigate this right now, but my gut is telling me the issue is occurring when we translate the Unit into an Entity, for use in mm. This would explain why crew requirements aren't affected, in mhq, and why the issue isn't present when mm is launched standalone.
Environment
49.19.1 (campaign started and bug first seen on 49.19) Windows 10 Java Version: 11.0.16
Description
I'm playing a Stratcon campaign.
A "Defend Grounded Dropship - Heavy" mission was generated. It pulled a dropship from my OOB to defend, but that dropship fails to load in MM.
To make sure that there isn't a problem with my custom dropship, I tried loading it in a standalone MM, and it loads fine.
I also tried adding in a vanilla Union dropship and using it instead, but the same error occurs.
When I add the same dropships to the MM spawned by MekHQ manually, they load without a problem.
Steps to replicate: Briefing Room > Pending Mission (Defend Grounded Dropship - Heavy) Start Game Wait for the error in loading the dropship (see below).
Files
mekhq.log megamek.log Bluethings30250921_dropship_bug.cpnx.gz Meks.zip