MekHQ is a java helper program for the MegaMek game that allows users to load a list of entities from an XML file, perform repairs and customizations, and then save the new entities to another XML file that can be loaded into MegaMek.
[X] Does this conform with our Content Policy linked above?
[X] I've searched the GitHub tracker and haven't found a similar feature request listed
RFE Details *
This is an improvement to an existing feature
Brief Description *
I've missed two of the three 'Death by causes other than combat/injury' events and only found out when evaluating that a unit is no longer fully manned or that a staff count was off. It looks like the death is just a blue link like most of the personnel notifications that show up in the daily log under the Command Center tab. given that these can directly impact your force's readiness and should also be a chance for an 'Emotional Event' (rest in peace random dependent, we hardly knew ye), it would be nice to have them stand out a bit more.
Recommendation 1: set the death processing to the beginning or end of the log (the one I saw was in the middle of some company XP monthly gains and almost escaped unnoticed, I'm sure the other two hid in a similar event log full of things) and make the text stand out from other text, ie; color change, bold, font, highlighted in some significant way (I recall it being plain blue, if this is not correct, my bad).
Recommendation 2: To go further, a pop up would also be helpful at least as an option (with 'do not bother me again' as some MekHQ nag messages have).
MekHQ Suite Version *
v0.50.0
Attach Files
No response
Final Checklist
[X] I've checked to make sure that this RFE has not already been filed
[X] I am requesting implementation of only one relevant set of features in this ticket for clarity and focus
Prerequisites and Pre-Issue Checklist
[X] I'm reporting the RFE to the correct repository:
MegaMek
MegaMekLab
MekHQ
[X] Does this conform with our Content Policy linked above?
[X] I've searched the GitHub tracker and haven't found a similar feature request listed
RFE Details *
This is an improvement to an existing feature
Brief Description *
I've missed two of the three 'Death by causes other than combat/injury' events and only found out when evaluating that a unit is no longer fully manned or that a staff count was off. It looks like the death is just a blue link like most of the personnel notifications that show up in the daily log under the Command Center tab. given that these can directly impact your force's readiness and should also be a chance for an 'Emotional Event' (rest in peace random dependent, we hardly knew ye), it would be nice to have them stand out a bit more.
Recommendation 1: set the death processing to the beginning or end of the log (the one I saw was in the middle of some company XP monthly gains and almost escaped unnoticed, I'm sure the other two hid in a similar event log full of things) and make the text stand out from other text, ie; color change, bold, font, highlighted in some significant way (I recall it being plain blue, if this is not correct, my bad).
Recommendation 2: To go further, a pop up would also be helpful at least as an option (with 'do not bother me again' as some MekHQ nag messages have).
MekHQ Suite Version *
v0.50.0
Attach Files
No response
Final Checklist