MekHQ is a java helper program for the MegaMek game that allows users to load a list of entities from an XML file, perform repairs and customizations, and then save the new entities to another XML file that can be loaded into MegaMek.
[X] I've tested the issue against at least the latest MILESTONE version
[X] I've asked on the MegaMek Discord about the error
[X] I've reviewed the BattleTech rules and MekHQ documentation, and I've confirmed that something isn't working as intended.
[X] I've searched the Github tracker and haven't found the issue listed
Severity *
Medium (Gameplay Limitation): Non-core functionality is impaired, providing a suboptimal but playable experience.
Brief Description *
Running a Cadre Duty mission and pulled a VIP Defense scenario. Issues that resulted:
Scenario generated with the three cadre rookies as part of the Attached Allies group, as well as the VIP. This made it difficult to tell who the VIP actually was to defend them.
Scenario did not generate an objective to actually protect the VIP. One to protect the cadre rookies but no VIP.
The AlliedTraineesGround.xml modifier generated twice
Prerequisites and Pre-Issue Checklist
[X] I'm reporting the issue to the correct repository:
MegaMek
MegaMekLab
MekHQ
[X] I've tested the issue against at least the latest MILESTONE version
[X] I've asked on the MegaMek Discord about the error
[X] I've reviewed the BattleTech rules and MekHQ documentation, and I've confirmed that something isn't working as intended.
[X] I've searched the Github tracker and haven't found the issue listed
Severity *
Medium (Gameplay Limitation): Non-core functionality is impaired, providing a suboptimal but playable experience.
Brief Description *
Running a Cadre Duty mission and pulled a VIP Defense scenario. Issues that resulted:
Steps to Reproduce
No response
Operating System *
Windows 11
Java Version *
17
MekHQ Suite Version *
v0.50.0
Custom MekHQ Version
Snapshot as of 11/1
Attach Files
Autosave-1-Alley Cats-30151219.cpnx.gz
Final Checklist