Closed zoombapup closed 2 years ago
@zoombapup Answer from Epic:
no plans. [redacted] the backlog is pretty large, [redacted], so unless we hire someone or poach from another team, or community implements this, GPU-side Mass won't happen (anytime soon anyway).
Can we have an API that allows me to use compute shaders on Mass Entities? Feels wrong to miss out on the ability to really scale up some of this using GPU resources.