Closed vorixo closed 2 years ago
Done! I made a simple interface for receiving our projectile hit events on actors. It's used by the BullsEye blueprint to get projectile hit events. Only called when the projectile that hits something has a FFireHitEventTag
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This projectile demonstrator will be implemented on top of Epic's First Person Template. And it will include all the features of #4 on top of the following ones: