Megafunk / MassSample

My understanding of Unreal Engine 5's experimental ECS plugin with a small sample project.
MIT License
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is there any way to make mass entity show actor based on the distance of some type actors #65

Open clarkqwang opened 4 months ago

clarkqwang commented 4 months ago

is there any way to make mass entity convert to actor based on same types of actor. now it is based on LOD. Icreate a tower defense game and the tower can spawn bullet to attack enemy. when i leave far away to the tower, the enemy will show ISM and the tower cannot attack.