Open zenithknight opened 2 years ago
You can do your own floor calibration by modifying the function "GetSmoothedTrackerTransform" of the MMVR_PlayerPawn_BP blueprint. Just add a vector in the Z direction with a magnitude matching the negative Z value recorded when a tracker is on the floor. This was ~200 for me.
Thanks a Lot ,I have successfully corrected the offset, do you know how to add the knee back? I see in the code it is written
this is a great project
How to add trackers for knees? This helps a lot with leg movements. Please add floor calibration, if there is no headset, the Tracker will be under the floor。
THX THX THX