Closed lSherozl closed 8 months ago
I need the full latest.log
, so please drag the file in here, it will get uploaded.
I need the full
latest.log
, so please drag the file in here, it will get uploaded.
Upon testing, by removing this mod, and adding in all the MCW mods, the world loads extremely fast and there are no stutters or lags, I can produce the log, but its very long, since I have many mods
Ill see if i can find my logfile that had all the mods mcw in it, this log that I did find had 3 of them I believe but was still very slow 2024-02-09-3.log
2024-02-09-4.log Ill recreate the ones with all mcw mods tomorrow if these 3 don't help [Uploading 2024-02-09-5.log…]()
I need the full
latest.log
, so please drag the file in here, it will get uploaded.
I'll post more logs with all the mcw mods if needed but one thing is for sure everycompat still conflicts heavily with mcw mods even if a new world can be generated
alright, I'll wait for the answer to which culprit for causing the problem.
alright, I'll wait for the answer to which culprit for causing the problem.
Ill send the log with all MCW mods and Everycompat in a few mins, that's the best I can do, I recommend getting a new world, putting in JEI, JER, Everycompat and all the MCW mods above, and see how they conflict with each other, whether that's with recipes or world gen, regardless I'm seeing massive lag spikes when these 2 mod types are put together
alright, I'll wait for the answer to which culprit for causing the problem. Here is a log where with all the MCW mods and everycomp latest version a world was not even able to load, ill see if I can try again and get into a world latest.log
alright, I'll wait for the answer to which culprit for causing the problem. This is why the world could not load mind you, when these 2 mod types are not placed together there is no memory issue
For some reason a world wont even load now, always gives the memory error, trust me I have enough memory, so please check latest.log Please test it on ur own
It should produce "crash-report", please provide that, too.
it's under ~/.minecraft/crash-report/...
Ill send the log with all MCW mods and Everycompat in a few mins, that's the best I can do, I recommend getting a new world, putting in JEI, JER, Everycompat and all the MCW mods above, and see how they conflict with each other, whether that's with recipes or world gen, regardless I'm seeing massive lag spikes when these 2 mod types are put together
I'll need the name of mod that add new woods.
That's no conflict at all, you just ran out of memory
That's no conflict at all, you just ran out of memory
Wrong, there is a conflict, otherwise the world would not stutter just cause mcw mod was, added or run fine when everycomp was removed and vice versa, I also have 15gb assigned and usually get 400 fps without stutters, when both mod types are not present
It should produce "crash-report", please provide that, too. it's under
~/.minecraft/crash-report/...
Ill send the log with all MCW mods and Everycompat in a few mins, that's the best I can do, I recommend getting a new world, putting in JEI, JER, Everycompat and all the MCW mods above, and see how they conflict with each other, whether that's with recipes or world gen, regardless I'm seeing massive lag spikes when these 2 mod types are put together
I'll need the name of mod that add new woods.
It does not crash, either I'll get into a world that will take 4x as long or a world will take infinite loading time to load, but I'll try to load a world and test it out again
Again idk which of the mcw mods most conflict with everycomp, all I know is any mcw mod added seems to slow the world but I'll look into it
Idk I just looked at your last crash. That clearly states you ran out of ram
Idk I just looked at your last crash. That clearly states you ran out of ram
How is it that if I have all mcw mods present but not everycomp, I never run out of ram, but just by adding everycomp I suddenly run out of ram, and vice versa, I don't always run out of ram, if I do manage to get into a world it's very Laggy, I'll try to send a log where I got into a world
What's the total RAM available do you have on your computer? The Allocated RAM has to be at least 4GB. if it's a modpack, then it has to be at least 6GB. Sometimes, too much RAM is not a good thing. you gotta give it just right amount of RAM, not "too much" RAM.
You are not answering my question. which mod that adds the wood variant?? (BOP, BYG, twilightforest??)
What's the total RAM available do you have on your computer? The Allocated RAM has to be at least 4GB. if it's a modpack, then it has to be at least 6GB. Sometimes, too much RAM is not a good thing. you gotta give it just right amount of RAM, not "too much" RAM.
You are not answering my question. which mod that adds the wood variant?? (BOP, BYG, twilightforest??)
The ram I have set for this modpack is 15GB as its a large modpack, mods that add wood types in this modpack I'm aware of is BOP, BYG, Twilight forest, Environmentals, Regions unexplored, biomebackport, theaether, theaether redux, blue skies , feywild, ars nouvea, Quark, Quark Oddities the undergarten, and ill see if I see any others, let me test this out again
I managed to load into a world so ill send the log to you: It was when I tried to open JEI that it stopped loading and memory ran out latest.log
latest.log heres log without untamed wilds
crash-2024-02-11_14.24.23-server.txt One of the only crashes I got was this, believe this happened, cause I used an old version of everycomp by mistake
that crash report is saying you run out of memory like MehVahdJukaar said. you say "large modpack".
with Every Compat, it can add a lot of furnitures/block based on how many mods you have that add Wood variants. I check the modlist you have in the crash-report: Chipped, it could make Minecraft exploded due to "too much of blocks added" or "lack of RAM", try disable Chipped and see if it doesn't use too much RAM
edit: resource pack can use RAM, too. Not just mods. IIRC 32x resource to 128x would require at least 2gb... 128x or higher (max: 512x resourcepack) would require at least 3gb. The another type of resource pack are: 3D resource pack that change the way items looks. It can eat up RAM, too.
that crash report is saying you run out of memory like MehVahdJukaar said. you say "large modpack".
with Every Compat, it can add a lot of furnitures/block based on how many mods you have that add Wood variants. I check the modlist you have in the crash-report: Chipped, it could make Minecraft exploded due to "too much of blocks added" or "lack of RAM", try disable Chipped and see if it doesn't use too much RAM
edit: resource pack can use RAM, too. Not just mods. IIRC 32x resource to 128x would require at least 2gb... 128x or higher (max: 512x resourcepack) would require at least 3gb. The another type of resource pack are: 3D resource pack that change the way items looks. It can eat up RAM, too.
I think I have a log that might be more helpful, I added all the mods that add wood that i could think of with everycomp and MCW and I got the following log, as minecraft would not load
hmm, that's a good clue. dramatic doors. I'll take a look.
EDIT: the issue is texturing, not related to the main problem. weird.
hmm, that's a good clue. dramatic doors. I'll take a look.
I also listed the rest of the mods I used together in case u want to try them as well
hmm, that's a good clue. dramatic doors. I'll take a look.
The mods used together were these if you want to try them:
hmm I'll run test on the modlist you provided.
Try to add JEI and JER too, im going to keep adding mods to the list above from my pack until I can see the huge lagging error and ill get back to u, I did manage to load a world with JEI and JER, see if you see anything significant: latest.log
hmm I'll run test on the modlist you provided.
hmm I'll run test on the modlist you provided.
I am seeing some interlap between MCW and this mod but dont know if its what the reason is for the larger lag issue and JEI stutter on the larger modpacks
Also please add the mod chiseled like you were saying and the mod excavated variants, im going to try this out right now
Also please add the mod chiseled like you were saying and the mod excavated variants, I'm going to try this out right now
which Chiseled? Can you tell me what are the steps that lead the Minecraft to crash?
As Ive said this is nothing but a ram issue. If your system gets close to the ram limit java will struggle to clear it up causing stutters. If you install dozens od furniture mod EC could register a billion blocks which take up resources just to start
MehVahdJukaar is correct. I had no problem so far. I'm not seeing any stutters. Like I said 👇
are u using the modpack for your client and server to run at the same time using up the resources? That is the only thing I can think of.
MehVahdJukaar is correct. I had no problem so far. I'm not seeing any stutters. Like I said 👇
my previous comment are u using the modpack for your client and server to run at the same time using up the resources? That is the only thing I can think of.
MehVahdJukaar is correct. I had no problem so far. I'm not seeing any stutters. Like I said 👇
my previous comment are u using the modpack for your client and server to run at the same time using up the resources? That is the only thing I can think of.
I got an interesting message, I added a few more mods from the pack I could think of and it says something about chipped being an offender? Your MOD everycompat is the one giving the message, but chipped RUNS fine when MCW mods are not included
[11Feb2024 20:18:17.302] [Worker-Main-9/INFO] [quark/]: Dispatching Module Step TEXTURE_STITCH [11Feb2024 20:18:17.354] [modloading-worker-0/INFO] [quark/]: Dispatching Module Step CONFIG_CHANGED_CLIENT [11Feb2024 20:18:17.979] [Worker-Main-29/WARN] [net.mehvahdjukaar.every_compat.EveryCompat/]: Chipped is installed. The mod on its own adds a ludicrous amount of blocks. With Every Compat this can easily explode. You have been warned [11Feb2024 20:18:17.980] [Worker-Main-29/INFO] [net.mehvahdjukaar.every_compat.EveryCompat/]: Registered 26665 compat blocks making up 61.15% of total blocks registered [11Feb2024 20:18:17.983] [Worker-Main-29/ERROR] [net.mehvahdjukaar.every_compat.EveryCompat/]: Every Compat registered blocks make up more than one third of your registered blocks, taking up memory and load time. [11Feb2024 20:18:17.983] [Worker-Main-29/ERROR] [net.mehvahdjukaar.every_compat.EveryCompat/]: You might want to uninstall some mods, biggest offender was CHIPPED (21156 blocks) [11Feb2024 20:18:18.042] [Forge Version Check/INFO] [net.minecraftforge.fml.VersionChecker/]: Global Forge version check system disabled, no further processing.
MehVahdJukaar is correct. I had no problem so far. I'm not seeing any stutters. Like I said 👇
my previous comment are u using the modpack for your client and server to run at the same time using up the resources? That is the only thing I can think of.
I finally got the memory error, meaning I got the right amount of mods to do this, please test with these mods
Here is a log and debug: latest.log debug.log
The list of mods: AeroBlender (by TeamRazor) Aether Addon: Enhanced Extinguishing (by TheAetherTeam) Ars Nouveau (by baileyholl2) AutoRegLib (by Vazkii) Autumnity (by TeamAbnormals) Biome Backport (Some 1.20 Features) (by Myst) Biomes O' Plenty (by Forstride) Blue Skies (by ModdingLegacy) Blueprint (by TeamAbnormals) Chipped (by terrariumearth) Chisels & Bits - For Forge (by AlgorithmX2) Citadel (by sbom_xela) ConnectedTexturesMod (by tterrag1098) CorgiLib (by Corgi_Taco) Croptopia (by thethonk) Diagonal Fences [Forge & Fabric] (by Fuzs) Domum Ornamentum (by OrionOnline) Dramatic Doors (by FizzWare) Dynamic Asset Generator (by lukebemish) Every Compat (Wood Good) (by MehVahdJukaar) Excavated Variants (by lukebemish) Farmer's Delight (by vectorwing) GeckoLib (by Gecko) Iron Chests (by ProgWML6) Iron Chests: Restocked (by ThatGravyBoat) Iron Furnaces [FORGE] (by XenoMustache) JER Integration (by AlasDiablo) Just Enough Items (JEI) (by mezz) Just Enough Resources (JER) (by way2muchnoise) L_Ender 's Cataclysm (by mcl_ender) Macaw's Bridges (by sketch_macaw) Macaw's Doors (by sketch_macaw) Macaw's Fences and Walls (by sketch_macaw) Macaw's Furniture (by sketch_macaw) Macaw's Holidays (by sketch_macaw) Macaw's Lights and Lamps (by sketch_macaw) Macaw's Paths and Pavings (by sketch_macaw) Macaw's Roofs (by sketch_macaw) Macaw's Trapdoors (by sketch_macaw) Macaw's Windows (by sketch_macaw) Moonlight Lib (by MehVahdJukaar) Nature Architect: Plants and Decorations (by nocubeyt) Oh The Biomes You'll Go (by AOCAWOL) Pam's HarvestCraft 2 - Crops (by pamharvestcraft) Pam's HarvestCraft 2 - Food Core (by pamharvestcraft) Pam's HarvestCraft 2 - Food Extended (by pamharvestcraft) Pam's HarvestCraft 2 - Trees (by pamharvestcraft) Patchouli (by Vazkii) Puzzles Lib [Forge & Fabric] (by Fuzs) Quark (by Vazkii) Quark Oddities (by Vazkii) Regions Unexplored (forge/fabric) (by UHQ_GAMES) Resourceful Lib (by ThatGravyBoat) Structure Gel API (by ModdingLegacy) Supplementaries (by MehVahdJukaar) Supplementaries Squared (by plantspookable) TerraBlender (Forge) (by TheAdubbz) The Aether (by TheAetherTeam) The Aether: Redux (by Zepalesque) The Twilight Forest (by Benimatic) The Undergarden (by Quek04) Twilight's Flavors & Delight (by lcy0x1)
Also I have a folder called globalresources that was made by betterminecraft for the mod excavated varients, ill list it as something you can download, please include it in the main directory of the modpack and test
MehVahdJukaar is correct. I had no problem so far. I'm not seeing any stutters. Like I said 👇
my previous comment are u using the modpack for your client and server to run at the same time using up the resources? That is the only thing I can think of.
Please add this in the main directory as well https://drive.google.com/drive/folders/1Y7uEXpJ8zl4u7gO6GsVWyEr_9CVdG1uD?usp=sharing You will get the memory error too I believe
Ill just see if I can send the modpack so you dont have to download all these mods
MehVahdJukaar is correct. I had no problem so far. I'm not seeing any stutters. Like I said 👇
my previous comment are u using the modpack for your client and server to run at the same time using up the resources? That is the only thing I can think of.
Here is the modpack, just download it and run it on curseforge or something: If you use this you dont have to download anything else, I used 11 GB ram for 60 ish mods and it was not enough https://drive.google.com/drive/folders/15QNYzvi3JzKdeB016I1CcV5T_uao5kH2?usp=sharing
Also please add the mod chiseled like you were saying and the mod excavated variants, I'm going to try this out right now
which Chiseled? Can you tell me what are the steps that lead the Minecraft to crash?
The main thing I'm confused on is if even if chiseled is the problem, why does removing the MCW mods cause it to work fine with everycompat
Also please add the mod chiseled like you were saying and the mod excavated variants, I'm going to try this out right now
which Chiseled? Can you tell me what are the steps that lead the Minecraft to crash?
The main thing I'm confused on is if even if chiseled is the problem, why does removing the MCW mods cause it to work fine with everycompat
that's a good question. I, too like to know the answer to that question. So I'm trying the modlist you provided and see what I can find out on my side.
Also please add the mod chiseled like you were saying and the mod excavated variants, I'm going to try this out right now
which Chiseled? Can you tell me what are the steps that lead the Minecraft to crash?
The main thing I'm confused on is if even if chiseled is the problem, why does removing the MCW mods cause it to work fine with everycompat
that's a good question. I, too like to know the answer to that question. So I'm trying the modlist you provided and see what I can find out on my side.
Yeah just tested it out, in the modpack if you remove the MCW mods, you can easily get into Minecraft 5x the speed
Also please add the mod chiseled like you were saying and the mod excavated variants, I'm going to try this out right now
which Chiseled? Can you tell me what are the steps that lead the Minecraft to crash?
The main thing I'm confused on is if even if chiseled is the problem, why does removing the MCW mods cause it to work fine with everycompat
that's a good question. I, too like to know the answer to that question. So I'm trying the modlist you provided and see what I can find out on my side.
Yeah just tested it out, in the modpack if you remove the MCW mods, you can easily get into Minecraft 5x the speed
Can you see if you can find which one of the MCW mods is the culprit? or 2 culprits? my best guess: Macaw's Doors, try disabling it and see if it makes any difference.
EDIT: Macaw's Door has an extra support from Dramatic Doors via Every Compat. In other words. there are tall door versions for Macaw's Doors.
EVERY COMPAT version:
???
MOONLIGHT version:
???
Which mods does Every Compat have issues with: (EDITED)
All MCW mods, and JEI
FORGE Version Availability (EDITED)
ISSUE DETAILS (EDITED)
The latest version of everycomp does allow the world to load with MCW, BUT with JEI I keep getting these errors and the world is very slow and memory issues seem to happen as well: [03:02:45] [Render thread/ERROR]: A Screen is opening but JEI hasn't started yet. Normally, JEI is started after ClientPlayerNetworkEvent.LoggedInEvent, TagsUpdatedEvent, and RecipesUpdatedEvent. Something has caused one or more of these events to fail, so JEI is starting very late. [03:02:45] [Render thread/INFO]: JEI StartEventObserver transitioning state from ENABLED to DISABLED [03:02:45] [Render thread/INFO]: JEI StartEventObserver transitioning state from DISABLED to ENABLED [03:02:45] [Render thread/INFO]: JEI StartEventObserver transitioning state from ENABLED to JEI_STARTED [03:02:45] [Render thread/INFO]: Starting JEI...
Optional Details
No response
EDITED
Keep this in mind the next time you create a new issue, use "Report Bug". "Suggest a mod" is for adding support to the mod that Every Compat don't have support for yet.