Closed samuel-cote closed 3 months ago
Oh, that's because Woodworks has no foreign woods added. Otherwise, if it do, chests would be generated with Quark and Woodworks. Quark has some woods added, IIRC.
If there is more to this issue, i'll need more details.
If there is more to this issue, i'll need more details.
The problem is that the Quark chests aren't present either. Adding Woodworks to a modpack with Quark and Every Compat prevents any standard chest made of Quark wood from being generated.
gotcha
interesting. this is an issue on Quark's side. I can confirm no recipes for chest & trapped_chest from Quark without EveryComp or Moonlight Lib I added a code for Woodworks' chest & _trappedchest to be skipped if Quark is installed.
let me know if that's a no problem or you would like to have woodworks chest & trapped_chest included, even with Quark installed
As long as there's a functional chest for each wood type, which mod takes priority doesn't matter much to me!
alright.
Alright, I found the culprit. it's the config from Quark.
"Ignore Anti Overlap" = true
under Building.variant_chests fixed the missing recipes for chest and _trappedchest. I think the issue is that Anti-Overlap is applied to Quark when Woodworks is installed. it's not perfect but there are other solutions to fix this such as using CraftTweaker or KubeJS.
chest & _trappedchest from Woodworks with Quark will be skipped. that's all.
Before Continuing:
Version
1.20.1
Loader
Forge
EveryCompat Version
everycompat- 1.20-2.6.65
Moonlight Lib Version
moonlight- 1.20-2.12.6
Issue with mods
Issue Detail
Woodworks chests do not generate for wood types added by Quark. Trapped chests exist, but are unobtainable. This issue is confirmed with the listed mod versions, but has existed throughout multiple versions.
OPTIONAL: Latest.log | Crash-report Attachment
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OPTIONAL: To Produce
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