Closed Fingernailsss closed 1 month ago
I've took a look at the shrubs from Regions Unexplored (RU). There is no good way to generate a texture of shrubs for other mods (Biomes O Plenty or others...).
Many trees from other mods that are "coniferous tree" type and some are "deciduous tree". If I made EveryComp generate textures for Shrubs. All of the shrubs would look like a recolored "oak shrub (deciduous tree)", It will be not based on each tree's sapling.
That is exactly what i am suggesting.
so you don't mind all of saplings from other mods to have the same look of "oak shrubs" being recolored with leaves and logs?
you can choose one of shrubs as a base for me to use. it could be "acacia" or "birch" or "dark oak"
between those 3 it would be dark oak
There are like 9 vanilla leaves IIRC is the counts. you can choose one of them to be used as a base. so it's "Dark Oak"?
Yes
you're playing Minecraft 1.20.1, right?
yep
Finished with 1.20.1, so it will be in v2.6.67
Cool
Fingernailsss, you can ignore this:
RegionsUnexplored Support have been Added to 1.19.2-FABRIC & 1.19.2-FORGE
We have a small problem.
(also, some of these are not craftable)
yes I know about the recipe problem. it's already fixed. but I'm working on improving these textures
The improvement of textures are all finished.
Before Continuing:
Curseforge (Normal)
https://www.curseforge.com/minecraft/mc-mods/regions-unexplored
Curseforge-Fabric (Optional)
No response
FABRIC Version Availability
FORGE Version Availability
MODID
regions_unexplored
Types
Block:
Optional Details
Shrubs are 2 block tall plants crafted from using 2 saplings. You can just use the oak shrub as a base and have the wood part be colored by a log and the leaves be colored by modded leaves