I tweaked the TableTopCraftModule code a bit, it now utilizes the getModTile method instead of loader specific code.
This is necessary because otherwise the game crashes, it may or may not have worked for just fabric, however given this is the common module, the intention is clearly for it to run on all loaders.
I also adjusted the "supported" Table Top Craft versions comment, it now properly indicates which versions are functional, (all of them except one 👏).
I tested these changes in production on both fabric and forge with a big version range of table top craft.
I tweaked the
TableTopCraftModule
code a bit, it now utilizes thegetModTile
method instead of loader specific code. This is necessary because otherwise the game crashes, it may or may not have worked for just fabric, however given this is the common module, the intention is clearly for it to run on all loaders.I also adjusted the "supported"
Table Top Craft
versions comment, it now properly indicates which versions are functional, (all of them except one 👏).I tested these changes in production on both
fabric
andforge
with a big version range oftable top craft
.