MehVahdJukaar / WoodGood

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[🐞]: Macaw's compat bypass with Biomes o Plenty compat mod #704

Open XlosVSM opened 1 day ago

XlosVSM commented 1 day ago

Code of Conduct

Version - Loader (DO NOT FORGET TO SELECT THE CORRECT VERSION)

1.20.1 - FORGE

EveryCompat Version

everycomp-1.20-2.6.94

Moonlight Lib Version

moonlight-1.20-2.13.33

Issue with mods

Issue Detail

These mods create compats between Biomes O' Plenty and Macaw's mods. So if the game has Every Compat and one of these compat mods installed, the Every Compat ones will be disabled (not in creative menu, JEI, and not craftable). This way modpack creators or general users do not have to tidy up with Crafttweaker/KubeJS and using the Hide settings in JEI.

OPTIONAL: Latest.log | Crash-report Attachment

No response

OPTIONAL: To Produce

No response

MehVahdJukaar commented 1 day ago

Biggest question is why even have those mods when EC does the same

Xelbayria commented 1 day ago

about Macaw's Compat, it's included in EC's code to skip generating blocks from Macaw's if there are compat/addon mods installed.

I wondered what's the problem?