I have been trying to use the rendertype parameter on glass to set it as "translucent", glass blocks work, however once I create a glass_pane.json or I target it and set a rendertype, the resource pack fails to load. also happens while using the vanilla texture.
I have been trying to use the rendertype parameter on glass to set it as "translucent", glass blocks work, however once I create a glass_pane.json or I target it and set a rendertype, the resource pack fails to load. also happens while using the vanilla texture.
latest.log
RP: glass_pane.zip
EDIT: seems fixed on last version