Polytone has sound_type to change the sounds of a block, i want to suggest addingsound_emitters to make it play a sound based on some conditions , similar to particle_emitters but with sound (can be seen in vanilla near campfier, etc)
Then maybe also overhaul a sound_type to accept conditions? (biome, blockstate, etc)
That way block could have different sounds\textures\particles based on biomes (and other conditions) with other features of Polytone combined
Polytone has
sound_type
to change the sounds of a block, i want to suggest addingsound_emitters
to make it play a sound based on some conditions , similar toparticle_emitters
but with sound (can be seen in vanilla near campfier, etc)Then maybe also overhaul a
sound_type
to accept conditions? (biome, blockstate, etc) That way block could have different sounds\textures\particles based on biomes (and other conditions) with other features of Polytone combined