Open CeelB-2055440 opened 2 months ago
this just happens when using a colormap that uses biome indexes. This ultimately happens because DH calls a color getter function by giving it a biome that is NOT belonging to che Mineccraft client instance RegistryAccess so the mod does not know what ID it has. in other words that biome is from the server logical side and should never be passed around to a client side function like a color resolver one. This is what causes this issue. Reason why it goes away sometimes is that I attempted a workaround, Not a fix. a fix only DH could make because its their issue!
When having Distant Horizons enabled, the LODs of Grass and leaves appear white. (Snowy) However, this is not (always) visible the first time you load a world after launching.