NEW: Tooltips on ShrinkRay
FIX: Removal of GrabbablePlayerObjects when player leaves or enlarges (fixed memory leak)
NEW: Overhaul of ShrinkRay (getting most of shrinking.cs and being way more dynamic) & GrabbablePlayerList (added add/remove network calls for grabbable objects
NEW: Multiple Shrinking (to death if too small / growing again + removing grabbable object upon hitting normal size) -> growing beyond 1f is locked inNextEnlargingSize()
NEW: First draft for unsussification of vents (WIP)
NEW: Tooltips on ShrinkRay FIX: Removal of GrabbablePlayerObjects when player leaves or enlarges (fixed memory leak) NEW: Overhaul of ShrinkRay (getting most of shrinking.cs and being way more dynamic) & GrabbablePlayerList (added add/remove network calls for grabbable objects NEW: Multiple Shrinking (to death if too small / growing again + removing grabbable object upon hitting normal size) -> growing beyond 1f is locked inNextEnlargingSize() NEW: First draft for unsussification of vents (WIP)