MehimoNemo / LethalCompanyShrinkRay

Lethal Company Shrink ray mod
MIT License
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[Thread] Death shrink event ideas #90

Open NiroDev opened 4 months ago

NiroDev commented 4 months ago

The intention of this thread is to collect ideas of possible events that occure when shrinking an enemy to death.

Why do we need events?

Shrinking an enemy to death is extremely powerful.. too powerful, it shouldn't be that easy to get rid of threats. Even more for those, who are usually unkillable like the jester, worm and more. There has to be a drawback to make this feature balanced, and this is where events come into place.

What if the enemy doesn't have an event?

When shrunken to death, two of the same kind will spawn somewhere close to the death location. This is mainly targeted for custom enemies, to balance this feature.

Current ideas

This list will be constantly updated when feedback is received. Enemies that aren't in the list already have an event, which we are fine with.

catlabeler commented 4 months ago

nutcrackers panic fire their shotgun in the offending players general direction eyeless dogs let out a final roar which can spawn extra eyeless dogs in retaliation (sort of like a dog whistle cause they are small)

NiroDev commented 4 months ago

Nutcracker seems a bit powerful, while dog-one sound like a good idea.