Closed FlyingGekko774 closed 4 years ago
Do you have a Hugslib log?
Do you have a Hugslib log?
Sure, there were two errors, so I clicked on each and shared both logs (I'm not sure if they're the same one, but the second one was repeating over and over).
https://gist.github.com/HugsLibRecordKeeper/bcd60d608d975bab6c31eabc8561c850
https://gist.github.com/HugsLibRecordKeeper/b4e27973398de5b71094f7a7af7af095
Does it happen on a new colony as well?
If so, could you go into Steam => RimWorld (right-click) => Properties => Local files => Verify file integrity.
I made a new colony after verifying the file integrity (there were to issues found), and so far Numbers seems to work... I'll keep playing and see if anything changes.
I'm, not sure how or why, but the first time I open the Numbers tab, it shows all the info of my pawns. After closing the tab, everything freezes for a moment, then resumes. I then check the Wildlife tab, and for a moment I can see the listed animals, but then all the info disappears, and I get this red error running over and over again:
Exception filling window for Numbers.MainTabWindow_NumbersWildLife: System.NullReferenceException: Object reference not set to an instance of an object at Numbers.WorldComponent_Numbers+<>c.<.cctor>b8_5 (Verse.Pawn pawn) [0x00000] in <33d2e6fa131c457b96140df2c637cc9e>:0 at Numbers.MainTabWindow_Numbers+<>cDisplayClass23_0.b0 (System.Func2[T,TResult] validator) [0x0000c] in <33d2e6fa131c457b96140df2c637cc9e>:0 at System.Linq.Enumerable.All[TSource] (System.Collections.Generic.IEnumerable1[T] source, System.Func2[T,TResult] predicate) [0x0002c] in <351e49e2a5bf4fd6beabb458ce2255f3>:0 at Numbers.MainTabWindow_Numbers+d 23.MoveNext () [0x0008f] in <33d2e6fa131c457b96140df2c637cc9e>:0 at System.Linq.Enumerable.Count[TSource] (System.Collections.Generic.IEnumerable1[T] source) [0x00052] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at Numbers.MainTabWindow_Numbers.DoWindowContents (UnityEngine.Rect rect) [0x00049] in <33d2e6fa131c457b96140df2c637cc9e>:0
at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x00165] in <36108d57f84d49cabdae818c2a53fc38>:0
Verse.Log:Error(String, Boolean)
Verse.Window:InnerWindowOnGUI(Int32)
UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)
I do have a ton of mods (including Fluffy's relationship mod, Better Pawn Control and the Zombieland mod. The Relationships mod is loaded after Numbers).
Are there any mentioned mod conflicts? I can check if those mods are in my list.