Meldexun / BetterDiving

Minecraft Mod: Overhaul of the vanilla diving experience modeled on the game Subnautica.
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Fish spawn like crazy #78

Open NordicGamerFE opened 4 years ago

NordicGamerFE commented 4 years ago

Describe the bug A clear and concise description of what the bug is. Fish spawning like crazy To Reproduce Steps to reproduce the behavior:

  1. Go to...
  2. Use item...
  3. Place block... download ocean outlast expert 47 load world wait

Versions Better Diving: BetterDiving-1.12.2-1.5.3.jar Forge: forge-14.23.5.2854 Minecraft: 1.12.2

Other Singleplayer/Multiplayer: singeplayer

image

Meldexun commented 4 years ago

Can you upload the better_diving.cfg file from the config folder? (as a file not as text)

NordicGamerFE commented 4 years ago

better_diving.zip

Meldexun commented 4 years ago

So from my testing it works fine. Without a way to reproduce the issue i can't really do something.

iMagic16 commented 3 years ago

I'm having this issue, Using Engineers Life on TTV/Curse. the fish spawn like mad! https://i.imgur.com/WTvHaxh.png

Meldexun commented 3 years ago

That image doesn't really tell me anything. But I assume the oceans look like in the first picture of this issue. But I am unable to reproduce the issue in Engineers Life. That means I still can't work on a fix.

TehGodofDoooom commented 3 years ago

Is it not possible to lower the fish spawn rate by 10 percent at least? It's a little absurd, and quite lag inducing. It also becomes an entity nightmare if you have another mod like IceandFire, because the sea serpent kills ANYTHING in the water, including the modded fish, causing an absurb amount of item drops, either way reducing the fish spawn rate would be really useful.

Meldexun commented 3 years ago

No, there are config options.

Edit: Accidentally closed the issue...

iMagic16 commented 3 years ago

would it help if I shared entire server in a zip? the issue persists even with spawns disabled, they still spawn

Meldexun commented 3 years ago

Sure, you can upload a server zip and I will test.

prodigyrick commented 3 years ago

Watching, issue same here, none of the above mods I have besides Ice and Fire. I changed the config but they still exist even after a precise kill command. The corpses never went anywhere either.

drhaber commented 3 years ago

I have the same issue 2021-02-08_12 29 09

better_diving.cfg.zip My config

authors.md.zip My mod list sorted by author

axalox commented 3 years ago

Hello Thx for your mod :)

I use BetterDiving-1.12.2-1.5.8.jar on a minecraft forge server 1.12.2 I've tried to modify the config file but there are too much fishs wich spawn

here my modifications :

entities {
# For every chunk it chooses a random position every x ticks and then tries to spawn a random entity.
# Min: 1
# Max: 1000000
I:chance=7200

# Only spawns more fish when there are less than x fish in range.
# Min: 0
# Max: 100
I:limit=2

# Used to check how many fish are in range to determine whether to spawn more fish.
# Min: 1
# Max: 100
I:range=100

Can you explain me how to lower the spawn of fishs ?

For the moment i try to limit better_diving tick usage by forgeChunkLoading.cfg

Animalover609 commented 3 years ago

I'm having this issue too. I've turned entity spawning off in the config but still have absurd armies of fish in the ocean. Really hope this can be fixed, it's causing a lot of lag issues.

RodrigoTaipe93 commented 1 year ago

Does this issue still relevant. Same happens to me :s

IdkWhatNameThingyToPut commented 1 month ago

Just randomly found this post and after reading thought I'd say that maybe finding out which fish are spawning too much and limiting spawns with the In Control mod ( or through the fish's own mod it's from) could be a way around this and also this is probably some sort of spawn cap issue too so maybe the Universal Tweaks mod with custom lowered spawn cap settings in its config files could help.