Closed MagmaBro123 closed 2 years ago
I'm unable to reproduce this issue. Can you please recreate the screenshots with the debugRenderBoxes
config option enabled?
Sure. Also occurs with Betweenlands arrows and rowboats. Though, game keeps crashing with some Chunk error too. Mainly caused by the MixinBootstrap mod this mod uses. All were taken with the debug option enabled.
crash-2022-03-13_14.55.22-client.txt
Though, game keeps crashing with some Chunk error too. Mainly caused by the MixinBootstrap mod this mod uses.
Well this is important information. Please tell something like this immeditely next time.
Anyway this more and more looks like some mod incompatibility but not between the mentioned mods. So please try to reproduce the bug with as few mods as possible.
Tried, same issue. Item drops also affected.
(Dirt drops are there, but aren't rendered)
Can you test this build? https://github.com/Meldexun/EntityCulling/issues/56#issuecomment-1066170641
Yeah, that def. fixed a lot of things.
Though, Betweenlands Weedwood boats still like to flicker a bunch. It's not very noticeable but, yeah.
Weedwood boats are working fine for me. I would need a video of the issue with debugRenderBoxes
enabled. Otherwise I can't really work on a fix (if there is anything to fix).
Here. Idk how to make videos, but this is the best I can do.
As I said without a video I can't do anything. Please inform yourself on how to record the game. If you are using windows you might have the Xbox Game Bar app already installed which is not complicated to use.
Ah.
Well, apart from this minor issue, this is pretty much fixed. Just waiting on an updated file from Curse.
Describe the bug Apparently Simple Storage Networks cables (And probably other blocks) and Colossal Chest structures are really hated by Entity Culling and will blink in/out of existence when moving around them.
To Reproduce Steps to reproduce the behavior: Install SimpleStorageNetworks and Colossal Chests, build the required structures both mods use, and observe the tile entities from them flashing in and out of existence when moving around them.
Screenshots/Videos I'm not a YouTuber. I can give a screenshot, but that's the best I can do.
Versions Entity Culling: 5.2.0. Forge: 2860. Minecraft: 1.12.2. Other mods (necessary to reproduce the bug): I'm making a modpack, but this can be done even without any other mods present besides the 2 listed above.
Log File No logs related to this occur. If you really need one though, then let me know.