Meldexun / RenderLib

7 stars 1 forks source link

Valkyrien Skies Causes Crash #16

Closed HiddenByNight closed 2 years ago

HiddenByNight commented 2 years ago

openGLDebugOutput has been enabled.

Using Valkyrien Skies (along with its necessary addons) with RenderLib causes a crash when I load a world.

To Reproduce Load a world with RenderLib, Valkyrien Skies, Valkyrien Skies World and Valkyrien Skies Control installed. I once managed to load a superflat world and then the game crashed when I placed the rudder block from VS, but I can't reproduce that.

Versions RenderLib: 1.1.4 Forge: 14.23.5.2859 Minecraft: 1.12.2 Other mods (necessary to reproduce the bug): Valkyrien Skies 1.1.7, Valkyrien Skies World 1.0.0, Valkyrien Skies Control 1.1.1

Hardware CPU: Intel Core i7 7700HQ RAM: 16 GB DDR4 GPU: NVIDIA GeForce GTX 1060 with Max-Q Design VRAM: 6 GB GDDR5

Log File https://gist.github.com/HiddenByNight/18b2193144b52ab386dbdf6ec6e7bc80

I also made the following changes to renderlib.cfg but it didn't help: Added the lines vs_control=100,100,100 and valkyrienskies=100,100,100 to entityBoundingBoxGrowthList Added the lines vs_control=20,20,20 and valkyrienskies=20,20,20 to tileEntityBoundingBoxGrowthList Added the lines vs_control and valkyrienskies to tileEntityCachedBoundingBoxBlacklist

HiddenByNight commented 2 years ago

Update: Reverting to RenderLib 1.1.1 fixes the issue.

Meldexun commented 2 years ago

Fixed in v1.12.2-1.1.7