Meldexun / RenderLib

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chest,mobs spawner are rendered in not rendered chunks #4

Closed quentin452 closed 2 years ago

quentin452 commented 2 years ago

Describe the bug Just a mob spawner , chest and other entity(no mobs) rendered in unloaded chunks

To Reproduce Steps to reproduce the behavior:

Disable fog in optifine, set chunk render distance to 2
Make a world
place a chest
move backward to another chunks

Screenshots https://i.imgur.com/vACuPW7.png

https://cdn.discordapp.com/attachments/845474255487369267/982761570339794984/unknown.png https://cdn.discordapp.com/attachments/845474255487369267/982761570092322876/unknown.png

Versions RenderLib: 1.0.7 Forge: 14.23.5.2860 Minecraft: 1.12.2 Other mods (necessary to reproduce the bug): [MixinCompat-0.8] _MixinBootstrap-1.1.0 OptiFine_1.12.2_HD_U_G5 EntityCulling-1.12.2-6.0.2

Log File latest.log

quentin452 commented 2 years ago

fixed in [RenderLib-1.12.2-1.0.8]