Meldexun / RenderLib

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Crash while launching: Incompatibility with OptiFine E3? #46

Closed Fenimoure closed 2 months ago

Fenimoure commented 3 months ago

Describe the bug Game crashes while launching before even the window shows up. I think, the problem is optifine E3 incompatibility of some sort. All in the attached file.

Reproducibility Please try to reproduce the issue with as few other mods as possible. Then check one of the following checkboxes according to your results. To check a checkbox replace the space between the square brackets with an x (like this [x]) or create the issue and check the checkbox by clicking on it.

To Reproduce Steps to reproduce the behavior. Please keep in mind that I most likely don't know how other mods involved in this issue work. Thus terms like "Go to dimension X" should be explained in more detail because I probably don't know how to do that.

  1. Enable MixinBootstrap
  2. Enable MixinCompatibility
  3. Enable RenderLib
  4. Enable EntityCulling
  5. Enable OptiFine E3
  6. Launch game
  7. Game crashes while transforming method: RenderGlobal#renderEntities(Entity, ICamera, float)

Versions RenderLib: 1.3.5 Forge: 14.23.5.2859 Minecraft: 1.12.2 Other mods (necessary to reproduce the bug):

Hardware CPU: AMD Ryzen 5 5600H (12) @ 4,28 GHz RAM: 16GB GPU: NVIDIA GeForce RTX 3060 Mobile / Max-Q [Discrete]

Log File

Popjim commented 3 months ago

Why are you not using the latest version of OptiFine for 1.12.2 which is OptiFine HD U G5?

Fenimoure commented 3 months ago

Why are you not using the latest version of OptiFine for 1.12.2 which is OptiFine HD U G5?

It is broken with other mods and shaders. By trial I've figured out that E3 works fine both with shaders and mods (IC2 and AE2).

Popjim commented 3 months ago

Most newer mods don't work on older versions of OptiFine so this issue may never be fixed

Meldexun commented 2 months ago

Only OptiFine HD U G5 is supported.