Melonator / Tower-of-Doom

A roguelite console-styled game built in C#.
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Game Concept #1

Closed sitiom closed 4 years ago

Melonator commented 4 years ago

Concept suggestion: Tower of Doom Basically a dungeon crawler Every floor will generate a random enemy And the number of floors is based on the difficulty

The combat mechanic: Taunt Defend Attack

Taunting may double your attack if the enemy defends If not, you take damage

Defend halves the damage from attack

sitiom commented 4 years ago

Add background music xd

Melonator commented 4 years ago

I mean whY not

HAHAHAHA YUNG JUNK 9003 THEME

sitiom commented 4 years ago

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