Currently there are no enemies for the slayer to rip in half, so before handling the spawning of enemies, their behavior must be coded
Enemies could either run away or attack the player
Enemies run away when they have low health
Enemies attack the player once they are in their line of sight
When they haven't spotted the player they will just stay put
Currently there are no enemies for the slayer to rip in half, so before handling the spawning of enemies, their behavior must be coded
Enemies could either run away or attack the player Enemies run away when they have low health Enemies attack the player once they are in their line of sight When they haven't spotted the player they will just stay put