MeltyPlayer / FinModelUtility

Model viewer and command-line tools for extracting models from various GCN/3DS/PC games en-masse.
GNU General Public License v3.0
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(Pikmin 2) Vertex Colors Still Not Ripped Correctly #21

Closed Untitled-1-dev closed 5 months ago

Untitled-1-dev commented 1 year ago

I'm attempting to convert the BMD models of the Pikmin's buds and flowers from Pikmin 2, but FinModelUtility isn't converting their vertex colors properly, as seen below. For reference, the green should be a different shade, and the pink should be yellow.

I was informed a bug like this was supposedly fixed recently, but today I have downloaded the latest source code of FinModelUtility from this GitHub repository, and the bug still occurs.

This bug also occurs with an older version of FinModelUtility that I downloaded 3 days ago, on April 12th.

image image

MeltyPlayer commented 1 year ago

I just tested it in the viewer and in Blender, and I think it should be working now: image image

Could you take another look and let me know if there's still any issues?

Untitled-1-dev commented 1 year ago

I'll take a look when I can, thanks!