MeltyPlayer / FinModelUtility

Model viewer and command-line tools for extracting models from various GCN/3DS/PC games en-masse.
GNU General Public License v3.0
101 stars 12 forks source link

cant rip lugis mansion 3d #22

Open XenoMorph37 opened 1 year ago

XenoMorph37 commented 1 year ago

i have been trying to get the stuff from luigi's mansion but even with the hacking tool installed i get this even though it is installed

C:\Users\rhowa\OneDrive\Desktop\FinModelUtility-main\cli>tools\universal_model_extractor\universal_model_extractor.exe luigis_mansion_3d Dumping ROM C:\Users\rhowa\OneDrive\Desktop\FinModelUtility-main\cli\roms\luigis_mansion_3d.cia... Unhandled exception. fin.util.asserts.AssertionException: Failed to find expected HackingToolkit9ds directory: C:\Users\rhowa\OneDrive\Desktop\FinModelUtility-main\cli\tools\HackingToolkit9DSv12\ExtractedRomFS

This is most likely due to not pre-installing HackingToolkit9ds via the installer: cli/tools/HackingToolkit9DSv12/SetupUS.exe at uni.platforms.threeDs.tools.HackingToolkit9ds.Run(IFile romFile, IFileHierarchy& hierarchy) at uni.platforms.threeDs.ThreeDsFileHierarchyExtractor.ExtractFromRom(IFile romFile, ISet1 junkTerms) at uni.games.luigis_mansion_3d.LuigisMansion3dModelFileGatherer.GatherFileBundles(Boolean assert) at uni.games.ExtractorUtil.ExtractAll[T](IFileBundleGatherer1 gatherer, IModelLoader1 loader) at uni.games.luigis_mansion_3d.LuigisMansion3dExtractor.ExtractAll() at uni.cli.Cli.<>c.<Main>b__0_1(IExtractorOptions extractorOptions) at CommandLine.ParserResultExtensions.WithParsed[T](ParserResult1 result, Action`1 action) at uni.cli.Cli.Main(String[] args)

XenoMorph37 commented 1 year ago

should also add that the set up file for the tool works for 1 second but from the looks of it doesnt fully install and do what its supposed to do

MeltyPlayer commented 1 year ago

Hmm… several people have had this problem, unfortunately. I’m still not really sure what the cause is or how to fix it.

Ultimately, I think the longterm fix is to convert this logic from HackingToolkit9DS to C#, rather than calling it via a separate program. But I’m not sure how long that will take to do.

In the meantime, I recommend trying the following:

XenoMorph37 commented 1 year ago

Hmm… several people have had this problem, unfortunately. I’m still not really sure what the cause is or how to fix it.

Ultimately, I think the longterm fix is to convert this logic from HackingToolkit9DS to C#, rather than calling it via a separate program. But I’m not sure how long that will take to do.

In the meantime, I recommend trying the following:

* reinstalling HackingToolkit9DS as an administrator

* downloading different version(s) of Luigi’s Mansion 3D (both different regions and from different sites)

ive tried these before and its still the same result, guess ill just have to wait then

YoshiCrystal9 commented 1 year ago

hey, i've had the same issue with majora's mask. I figured out that "HackingToolkit9DS" was broken or something, so I had to download an updated one from a tutorial I found on youtube. I then extracted the RomFS with the updated tool before launching the UI and it worked fine! I'll link the updated tools here: HackingToolkit9DS.zip

XenoMorph37 commented 1 year ago

hey, i've had the same issue with majora's mask. I figured out that "HackingToolkit9DS" was broken or something, so I had to download an updated one from a tutorial I found on youtube. I then extracted the RomFS with the updated tool before launching the UI and it worked fine! I'll link the updated tools here: HackingToolkit9DS.zip

it still does the same thing

XenoMorph37 commented 1 year ago

hey, i've had the same issue with majora's mask. I figured out that "HackingToolkit9DS" was broken or something, so I had to download an updated one from a tutorial I found on youtube. I then extracted the RomFS with the updated tool before launching the UI and it worked fine! I'll link the updated tools here: HackingToolkit9DS.zip

can you dm me on discord Xeno#6030

XenoMorph37 commented 1 year ago

Hmm… several people have had this problem, unfortunately. I’m still not really sure what the cause is or how to fix it.

Ultimately, I think the longterm fix is to convert this logic from HackingToolkit9DS to C#, rather than calling it via a separate program. But I’m not sure how long that will take to do.

In the meantime, I recommend trying the following:

* reinstalling HackingToolkit9DS as an administrator

* downloading different version(s) of Luigi’s Mansion 3D (both different regions and from different sites)

I got a bunch of .bin files now, im still not able to do anything else

IvorySpark commented 1 year ago

I may have found a work around. If you Run 9DS by itself and extract the rom, the files should be put into the roms folder.

Albeit I don't fully know the steps I did off the top of my head, the files are extracted for me

IvorySpark commented 1 year ago

follow up, running the bat file afterwards seems to have worked

IvorySpark commented 1 year ago

Everything was working up to running the UI. It says something about "uni.platforms.desktop.SteamUtils threw an exception

MeltyPlayer commented 1 year ago

There was an issue with the SteamUtils file previously, is this the newest version of the EXE downloaded from the Code tab?

If so, could you share the full exception you’re seeing?

IvorySpark commented 1 year ago

See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box.

** Exception Text ** System.TypeInitializationException: The type initializer for 'uni.platforms.desktop.SteamUtils' threw an exception. ---> System.IO.DirectoryNotFoundException: Could not find a part of the path 'D:\SteamLibrary\steamapps\common'. at System.IO.Enumeration.FileSystemEnumerator1.CreateDirectoryHandle(String path, Boolean ignoreNotFound) at System.IO.Enumeration.FileSystemEnumerator1.Init() at System.IO.Enumeration.FileSystemEnumerator1..ctor(String directory, Boolean isNormalized, EnumerationOptions options) at System.IO.Enumeration.FileSystemEnumerable1..ctor(String directory, FindTransform transform, EnumerationOptions options, Boolean isNormalized) at System.IO.Enumeration.FileSystemEnumerableFactory.UserDirectories(String directory, String expression, EnumerationOptions options) at System.IO.Directory.InternalEnumeratePaths(String path, String searchPattern, SearchTarget searchTarget, EnumerationOptions options) at System.IO.Directory.EnumerateDirectories(String path) at System.IO.Abstractions.DirectoryWrapper.EnumerateDirectories(String path) at uni.platforms.desktop.SteamUtils.<>c.<.cctor>b__16_6(ISystemDirectory common) at System.Linq.Enumerable.SelectManySingleSelectorIterator2.ToArray() at System.Linq.Enumerable.ToArray[TSource](IEnumerable1 source) at uni.platforms.desktop.SteamUtils..cctor() --- End of inner exception stack trace --- at uni.platforms.desktop.SteamUtils.get_GameDirectories() at uni.platforms.desktop.SteamUtils.TryGetGameDirectory(String name, ISystemDirectory& directory, Boolean assert) at uni.games.dead_space_1.DeadSpace1FileGatherer.GatherFileBundles(Boolean assert)+MoveNext() at System.Linq.Enumerable.SelectManySingleSelectorIterator2.MoveNext() at uni.util.io.FileBundleHierarchyOrganizer.Organize(IEnumerable1 fileBundles) at uni.games.RootModelFileGatherer.GatherAllModelFiles() at uni.ui.UniversalModelExtractorForm.UniversalModelExtractorForm_Load(Object sender, EventArgs e) at System.Windows.Forms.Form.OnLoad(EventArgs e) at System.Windows.Forms.Form.OnCreateControl() at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible) at System.Windows.Forms.Control.CreateControl() at System.Windows.Forms.Control.WmShowWindow(Message& m) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ScrollableControl.WndProc(Message& m) at System.Windows.Forms.ContainerControl.WndProc(Message& m) at System.Windows.Forms.Form.WmShowWindow(Message& m) at System.Windows.Forms.Form.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, WM msg, IntPtr wparam, IntPtr lparam)

** Loaded Assemblies ** System.Private.CoreLib Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

universal_model_extractor Assembly Version: 1.0.0.0 Win32 Version: n/a CodeBase:

System.Runtime Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

CommandLine Assembly Version: 2.9.1.0 Win32 Version: n/a CodeBase:

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System.Threading Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

System.Text.Encoding.Extensions Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

Fin Assembly Version: 1.0.0.0 Win32 Version: n/a CodeBase:

System.Windows.Forms Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

System.ComponentModel.Primitives Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

System.Windows.Forms.Primitives Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

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System.Collections.Specialized Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

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Schema Assembly Version: 1.0.0.0 Win32 Version: n/a CodeBase:

j3d Assembly Version: 1.0.0.0 Win32 Version: n/a CodeBase:

Dat Assembly Version: 1.0.0.0 Win32 Version: n/a CodeBase:

SuperMario64 Assembly Version: 0.0.0.0 Win32 Version: n/a CodeBase:

Level5 Assembly Version: 1.0.0.0 Win32 Version: n/a CodeBase:

Mod Assembly Version: 1.0.0.0 Win32 Version: n/a CodeBase:

cmb Assembly Version: 1.0.0.0 Win32 Version: n/a CodeBase:

Utility of Time CSharp Assembly Version: 1.0.0.0 Win32 Version: n/a CodeBase:

HaloWarsTools Assembly Version: 1.0.0.0 Win32 Version: n/a CodeBase:

OpenTK Assembly Version: 3.3.3.0 Win32 Version: n/a CodeBase:

mscorlib Assembly Version: 4.0.0.0 Win32 Version: n/a CodeBase:

System.Drawing Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

System.Diagnostics.TraceSource Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

Microsoft.Win32.Primitives Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

System.ComponentModel.EventBasedAsync Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

System.Threading.Thread Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

Accessibility Assembly Version: 4.0.0.0 Win32 Version: n/a CodeBase:

System.Memory Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

System.Numerics.Vectors Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

System.ComponentModel.TypeConverter Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

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FastMath Assembly Version: 1.0.3.0 Win32 Version: n/a CodeBase:

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Microsoft.Win32.SystemEvents Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

Microsoft.Extensions.Configuration.UserSecrets Assembly Version: 5.0.0.0 Win32 Version: n/a CodeBase:

System.Resources.Extensions Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

System.ObjectModel Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

System.Collections.Concurrent Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

System.Runtime.Loader Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

System.Private.Uri Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

System.ComponentModel.Annotations Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

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System.IO.FileSystem.DriveInfo Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

System.IO.FileSystem.Watcher Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

Newtonsoft.Json Assembly Version: 13.0.0.0 Win32 Version: n/a CodeBase:

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System.Linq.Expressions Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

System.Runtime.Numerics Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

System.Runtime.Serialization.Primitives Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

System.Data.Common Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

System.Xml.ReaderWriter Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

System.Private.Xml Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

System.Reflection.Emit.ILGeneration Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

System.Reflection.Emit.Lightweight Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

System.Reflection.Primitives Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

Anonymously Hosted DynamicMethods Assembly Assembly Version: 0.0.0.0 Win32 Version: n/a CodeBase:

MathNet.Numerics Assembly Version: 5.0.0.0 Win32 Version: n/a CodeBase:

System.Collections.NonGeneric Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

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Microsoft.Extensions.DependencyInjection.Abstractions Assembly Version: 6.0.0.0 Win32 Version: n/a CodeBase:

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Microsoft.Extensions.Primitives Assembly Version: 6.0.0.0 Win32 Version: n/a CodeBase:

System.Linq.Parallel Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

Visceral Assembly Version: 1.0.0.0 Win32 Version: n/a CodeBase:

Microsoft.Win32.Registry Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

Gameloop.Vdf Assembly Version: 0.6.1.0 Win32 Version: n/a CodeBase:

System.IO Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

System.Dynamic.Runtime Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

System.Globalization Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

System.Diagnostics.StackTrace Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

System.Reflection.Metadata Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

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** JIT Debugging **

IvorySpark commented 1 year ago

and yes, I just downloaded this today

MeltyPlayer commented 1 year ago

Ah, thanks for sharing! I've just uploaded a new fix, can you try once more?

Malik177 commented 1 year ago

So im having the same problem as the guy described on the first post in this thread. I'm trying to rip models from luigis mansion 3ds. And I got this error. I even tried downloading another version of 9ds and I was able to extract the files with that 9ds software. After that I placed the files in out to see if that will work and open up in the universal model exractor and I still get the same error

Malik177 commented 1 year ago

See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box.

** Exception Text ** System.TypeInitializationException: The type initializer for 'uni.platforms.desktop.SteamUtils' threw an exception. ---> System.Exception: Expected to find file: 'config/libraryfolders.vdf' in directory 'C:\Program Files (x86)\Steam' at fin.io.FinDirectoryStatic.GetExistingFile(String fullName, String path) at uni.platforms.desktop.SteamUtils..cctor() --- End of inner exception stack trace --- at uni.platforms.desktop.SteamUtils.get_GameDirectories() at uni.platforms.desktop.SteamUtils.TryGetGameDirectory(String name, ISystemDirectory& directory, Boolean assert) at uni.games.dead_space_1.DeadSpace1FileGatherer.GatherFileBundles(Boolean assert)+MoveNext() at System.Linq.Enumerable.SelectManySingleSelectorIterator2.MoveNext() at uni.util.io.FileBundleHierarchyOrganizer.Organize(IEnumerable1 fileBundles) at uni.games.RootModelFileGatherer.GatherAllModelFiles() at uni.ui.UniversalModelExtractorForm.UniversalModelExtractorForm_Load(Object sender, EventArgs e) at System.Windows.Forms.Form.OnLoad(EventArgs e) at System.Windows.Forms.Form.OnCreateControl() at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible) at System.Windows.Forms.Control.CreateControl() at System.Windows.Forms.Control.WmShowWindow(Message& m) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ScrollableControl.WndProc(Message& m) at System.Windows.Forms.ContainerControl.WndProc(Message& m) at System.Windows.Forms.Form.WmShowWindow(Message& m) at System.Windows.Forms.Form.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, WM msg, IntPtr wparam, IntPtr lparam)

** Loaded Assemblies ** System.Private.CoreLib Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

universal_model_extractor Assembly Version: 1.0.0.0 Win32 Version: n/a CodeBase:

System.Runtime Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

CommandLine Assembly Version: 2.9.1.0 Win32 Version: n/a CodeBase:

netstandard Assembly Version: 2.1.0.0 Win32 Version: n/a CodeBase:

System.Linq Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

System.Collections Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

System.Console Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

System.Runtime.InteropServices Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

System.Threading Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

System.Text.Encoding.Extensions Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

Fin Assembly Version: 1.0.0.0 Win32 Version: n/a CodeBase:

System.Windows.Forms Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

System.ComponentModel.Primitives Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

System.Windows.Forms.Primitives Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

System.Drawing.Primitives Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

System.Collections.Specialized Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

System.Drawing.Common Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

Schema Assembly Version: 0.0.7.0 Win32 Version: n/a CodeBase:

J3d Assembly Version: 1.0.0.0 Win32 Version: n/a CodeBase:

Dat Assembly Version: 1.0.0.0 Win32 Version: n/a CodeBase:

SuperMario64 Assembly Version: 0.0.0.0 Win32 Version: n/a CodeBase:

Level5 Assembly Version: 1.0.0.0 Win32 Version: n/a CodeBase:

Mod Assembly Version: 1.0.0.0 Win32 Version: n/a CodeBase:

Cmb Assembly Version: 1.0.0.0 Win32 Version: n/a CodeBase:

Utility of Time CSharp Assembly Version: 1.0.0.0 Win32 Version: n/a CodeBase:

HaloWarsTools Assembly Version: 1.0.0.0 Win32 Version: n/a CodeBase:

OpenTK Assembly Version: 3.3.3.0 Win32 Version: n/a CodeBase:

mscorlib Assembly Version: 4.0.0.0 Win32 Version: n/a CodeBase:

System.Drawing Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

System.Diagnostics.TraceSource Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

Microsoft.Win32.Primitives Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

System.ComponentModel.EventBasedAsync Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

System.Threading.Thread Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

Accessibility Assembly Version: 4.0.0.0 Win32 Version: n/a CodeBase:

System.Memory Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

System.Numerics.Vectors Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

System.ComponentModel.TypeConverter Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

System.ComponentModel Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

OpenTK.GLControl Assembly Version: 3.1.0.0 Win32 Version: n/a CodeBase:

System Assembly Version: 4.0.0.0 Win32 Version: n/a CodeBase:

Microsoft.Win32.SystemEvents Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

System.Collections.Concurrent Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

Microsoft.Extensions.Configuration.UserSecrets Assembly Version: 5.0.0.0 Win32 Version: n/a CodeBase:

System.Resources.Extensions Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

System.ObjectModel Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

System.Runtime.Loader Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

System.Private.Uri Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

System.ComponentModel.Annotations Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

System.Diagnostics.FileVersionInfo Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

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TestableIO.System.IO.Abstractions.Wrappers Assembly Version: 19.0.0.0 Win32 Version: n/a CodeBase:

System.IO.FileSystem.DriveInfo Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

System.IO.FileSystem.Watcher Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

Newtonsoft.Json Assembly Version: 13.0.0.0 Win32 Version: n/a CodeBase:

System.Runtime.Serialization.Formatters Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

System.Linq.Expressions Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

System.Runtime.Numerics Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

System.Runtime.Serialization.Primitives Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

System.Data.Common Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

System.Xml.ReaderWriter Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

System.Private.Xml Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

System.Reflection.Emit.ILGeneration Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

System.Reflection.Emit.Lightweight Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

System.Reflection.Primitives Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

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Microsoft.Extensions.Options Assembly Version: 6.0.0.0 Win32 Version: n/a CodeBase:

Microsoft.Extensions.Logging.Debug Assembly Version: 6.0.0.0 Win32 Version: n/a CodeBase:

System.Diagnostics.Tracing Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

Microsoft.Extensions.Primitives Assembly Version: 6.0.0.0 Win32 Version: n/a CodeBase:

Microsoft.Toolkit.HighPerformance Assembly Version: 7.1.0.0 Win32 Version: n/a CodeBase:

System.Threading.Tasks.Parallel Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

System.Runtime.CompilerServices.Unsafe Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

System.Diagnostics.StackTrace Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

System.Reflection.Metadata Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

System.Collections.Immutable Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

Visceral Assembly Version: 1.0.0.0 Win32 Version: n/a CodeBase:

Gameloop.Vdf Assembly Version: 0.6.1.0 Win32 Version: n/a CodeBase:

System.IO Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

System.Dynamic.Runtime Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

Microsoft.Win32.Registry Assembly Version: 7.0.0.0 Win32 Version: n/a CodeBase:

** JIT Debugging **

This is the error I got

MeltyPlayer commented 1 year ago

I've switched from using HackingToolkit9DS to Ctrtool for extracting CIAs, could you give this another try?

XenoMorph37 commented 1 year ago

Just tried it and I got errors tired the tool and it ran for two seconds and stopped running 

Sent from Yahoo Mail for iPhone

On Monday, June 19, 2023, 1:39 AM, MeltyPlayer @.***> wrote:

I've switched from using HackingToolkit9DS to Ctrtool for extracting CIAs, could you give this another try?

— Reply to this email directly, view it on GitHub, or unsubscribe. You are receiving this because you authored the thread.Message ID: @.***>

MeltyPlayer commented 1 year ago

Thanks for giving it a try, sorry it’s still not working.

Could you calculate the hashes for your ROM with this website and share them here? https://md5file.com/calculator