Closed Tykothorpe closed 3 years ago
Fixed in Alpha v0.21
Fixed in Alpha v0.21
I'm not convinced this was fixed in 0.21 Issue is still there for me
Yeah, it doesn't look like there's anything in getSummoningRecipeQty in summoning.js that gives the 5% cost reduction for Mastery level 99.
Math.floor(mastery level / 10) gives the 5% cost reduction for each 10 levels, but there isn't anything that gives it for level 99 as far as I can tell
let recipeGPCostReduction=Math.floor(getMasteryLevel(CONSTANTS.skill.Summoning,items[itemID].masteryID[1])/10);
recipeGPCost=recipeGPCost*(1-(recipeGPCostReduction*5)/100);
if(items[itemID].summoningReq[recipeID][recipeItemIndex].id===-4)qty=recipeGPCost;
else if(items[itemID].summoningReq[recipeID][recipeItemIndex].id===-5)qty=recipeGPCost;
I think
let recipeGPCostReduction=Math.floor(getMasteryLevel(CONSTANTS.skill.Summoning,items[itemID].masteryID[1])/10);
if(getMasteryLevel(CONSTANTS.skill.Summoning,items[itemID].masteryID[1]>=99)recipeGPCostReduction++;
would fix it?
Describe the bug At 99 mastery the leprechaun familiar costs 550gp to create. According to the "Item Mastery Unlocks" for summoning there should be a cost reduction of 5% every 10 mastery levels (which works) and a final 5% reduction at level 99 mastery (which does not work).
The same problem applies to the cyclops familiar, which starts at 1000 slayer coins cost, drops to 550 at level 90 mastery, but does not drop to 500 slayer coins at 99 mastery like it should. I assume it applies to all familiars, but is most obvious on those with a high cost where 5% is a noticeable amount!
To Reproduce Steps to reproduce the behavior:
Expected behavior It should cost 500gp - the original cost was 1000gp, so after ten reductions at 5% each time, it should be a total of 50% off.
Browser Firefox
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