1st character decided at some point to have it's own issues:
Activating a skill did not work as intended (activating a skill did not activate the skill), but after disabling most of the mods I use... it's started working again.
There is no failed to load error with my 1st character.
TypeError: Cannot read property 'image' of undefined
at https://steam.melvoridle.com/assets/js/built/prayer.js?4645:15:52
at Set.forEach (<anonymous>)
at PrayerMenu.setActive (https://steam.melvoridle.com/assets/js/built/prayer.js?4645:14:99)
at Player.render (https://steam.melvoridle.com/assets/js/built/player.js?4645:424:61)
at CombatManager.render (https://steam.melvoridle.com/assets/js/built/baseManager.js?4645:12:22)
at CombatManager.render (https://steam.melvoridle.com/assets/js/built/combatManager.js?4645:60:38)
at CombatManager.initialize (https://steam.melvoridle.com/assets/js/built/baseManager.js?4645:5:170)
at CombatManager.initialize (https://steam.melvoridle.com/assets/js/built/combatManager.js?4645:47:172)
at Game.onLoad (https://steam.melvoridle.com/assets/js/built/game.js?4645:161:171)
at https://steam.melvoridle.com/assets/js/built/main.js?4645:9:164
Reproduction Steps
Unknown as I have no clue what I did, if I did anything.
Expected behaviour
Loading into my character so I can play... instead of whatever is happening rn. I can't load off of cloud or local.
I play on:
Android: Samsung A71 & S22, fully updated
Steam: Windows 10 PC
Web: Opera GX
Describe the bug
Reproduction Steps
Unknown as I have no clue what I did, if I did anything.
Expected behaviour
Loading into my character so I can play... instead of whatever is happening rn. I can't load off of cloud or local.
I play on: Android: Samsung A71 & S22, fully updated Steam: Windows 10 PC Web: Opera GX
All of these have been fine till recently.
Save Link
https://melvoridle.com/save/q2GgN05J
Screenshots
Console output
index_game.php:52 GET https://melvoridle.com/style.css?2 net::ERR_ABORTED 404 DevTools failed to load source map: Could not load content for https://melvoridle.com/sm/57190bfad76800342541d15d95d26784376ee1fcc2f3eae66a629600709e4186.map: HTTP error: status code 404, net::ERR_HTTP_RESPONSE_CODE_FAILURE DevTools failed to load source map: Could not load content for https://melvoridle.com/assets/js/popper.min.js.map: HTTP error: status code 404, net::ERR_HTTP_RESPONSE_CODE_FAILURE DevTools failed to load source map: Could not load content for https://melvoridle.com/assets/js/tippy-bundle.umd.min.js.map: HTTP error: status code 404, net::ERR_HTTP_RESPONSE_CODE_FAILURE cloudManager.js?4645:197 Silent Sign in with JWT cloudManager.js?4645:197 Validating Melvor Cloud token cloudManager.js?4645:197 Storing Melvor Cloud Token cloudManager.js?4645:197 Initializing PlayFab login. Method: customID cloudManager.js?4645:197 Logging in with Custom ID via PlayFab cloudManager.js?4645:197 Login with custom ID success cloudManager.js?4645:197 Getting account info cloudManager.js?4645:197 Account info retrieved cloudManager.js?4645:197 Authenticated w/ Melvor Cloud: true cloudManager.js?4645:197 Authenticated w/ PlayFab: true cloudManager.js?4645:197 Checking for valid full version cloudManager.js?4645:197 Checking for valid TotH purchase cloudManager.js?4645:197 Loading Game Data... save.js?4645:111 Registered Demo Data. save.js?4645:111 Registered Full Version Data. save.js?4645:111 Registered Throne of the Herald Data. cloudManager.js?4645:197 Initializing Mod Manager... cloud.js?4645:147 PlayFab Data Stored successfully. cloudManager.js?4645:197 Checking for Mod Updates... cloudManager.js?4645:197 Loading Mods... cloudManager.js?4645:197 Loading Mods (1/18): SEMI Core (v1.7.2) cloudManager.js?4645:197 Loading Mods (2/18): SEMI Save on Close (v1.1.0) cloudManager.js?4645:197 Loading Mods (3/18): Undo Sell (v1.0.7) cloudManager.js?4645:197 Loading Mods (4/18): Bank Tab Values (v1.1.0.4395) cloudManager.js?4645:197 Loading Mods (5/18): Bank Search Equipment Slots (v1.0.1) cloudManager.js?4645:197 Loading Mods (6/18): Additional Bank Buttons (v1.1.4) cloudManager.js?4645:197 Loading Mods (7/18): Quick Item/Bank Wiki (v1.2.1.0032) cloudManager.js?4645:197 Loading Mods (8/18): TrueOled: Battery Saver (v1.0.5) cloudManager.js?4645:197 Loading Mods (9/18): Fix Bugs for Melvor (v1.1.0) cloudManager.js?4645:197 Loading Mods (10/18): Sidebar Line Breaks Fixer (v1.0.2) cloudManager.js?4645:197 Loading Mods (11/18): Forgot My Hat (v1.1.0) cloudManager.js?4645:197 Loading Mods (12/18): Add Items (v1.0.0) cloudManager.js?4645:197 Loading Mods (13/18): Right Click Equip Menu (v2.4) cloudManager.js?4645:197 Loading Mods (14/18): Player and Enemy Modifiers (v2.1) cloudManager.js?4645:197 Loading Mods (15/18): Registered Object Viewer (v1.1.2) cloudManager.js?4645:197 Loading Mods (16/18): Reduced monster spawn time (v0.1) cloudManager.js?4645:197 Loading Mods (17/18): Township Grid Display (v1.1.4) cloudManager.js?4645:197 Loading Mods (18/18): Quick Equip Passive Slot (v1.6) cloudManager.js?4645:197 Loading Local Saves... cloudManager.js?4645:197 Loading Cloud Saves... cloudManager.js?4645:197 Getting saves from playfab cloudManager.js?4645:197 Saves retrieved characterSelect.js?4645:5 Loading character selection cloudManager.js?4645:292 Connected to PlayFab successfully main.js?4645:24 TypeError: Cannot read properties of undefined (reading 'image') at prayer.js?4645:15:52 at Set.forEach (<anonymous>) at PrayerMenu.setActive (prayer.js?4645:14:99) at Player.render (player.js?4645:424:61) at CombatManager.render (baseManager.js?4645:12:22) at CombatManager.render (combatManager.js?4645:60:38) at CombatManager.initialize (baseManager.js?4645:5:170) at CombatManager.initialize (combatManager.js?4645:47:172) at Game.onLoad (game.js?4645:161:171) at main.js?4645:9:164 (anonymous) @ main.js?4645:24 (anonymous) @ language.js?4645:5 __awaiter @ language.js?4645:2 updateWindow @ main.js?4645:5 (anonymous) @ main.js?4645:77 (anonymous) @ language.js?4645:5 __awaiter @ language.js?4645:2 onSaveDataLoad @ main.js?4645:77 (anonymous) @ save.js?4645:128 fulfilled @ language.js?4645:2 main.js?4645:78 Uncaught (in promise) Error: updateWindow failed. at main.js?4645:78:7 at Generator.next (<anonymous>) at fulfilled (language.js?4645:2:98) (anonymous) @ main.js?4645:78 fulfilled @ language.js?4645:2 Promise.then (async) step @ language.js?4645:4 (anonymous) @ language.js?4645:5 __awaiter @ language.js?4645:2 onSaveDataLoad @ main.js?4645:77 (anonymous) @ save.js?4645:128 fulfilled @ language.js?4645:2
Which platforms are you experiencing this bug on?
Which version of the game are you experiencing this bug on?
v1.1.0
Game Subversion
?4645
Are you using any mods?
Yes