Windowed mode looks perfect, but in Fullscreen, the game renders at 16:9 aspect ratio but into a 800x600 resolution. So everything looks narrow. The interesting thing is that this happens when desktop resolution is 16:9 (for example 1080p). If desktop resolution is 4:3, then fullscreen has correct FOV. This means your port can run the game at 16:9 aspect ratio, but being limited to 800x600 makes it broken.
Examples of how the game renders FOV depending on desktop resolution aspect ratio and using fullscreen
Fullscreen 16:9 - 800x600 (Needs to be corrected)
Windowed 4:3 - 800x600 (How it should be)
Arrows that represent cars in the map, are inverted.
Car doesn't react correctly driving underwater. In the original game, the car floats and is hard to control.
I found no way to save/load the profile
I found no way to remap the controls. Handbrake in controller X button is a no way for me :P
Original post: https://itch.io/post/4359938
Examples of how the game renders FOV depending on desktop resolution aspect ratio and using fullscreen
Fullscreen 16:9 - 800x600 (Needs to be corrected)
Windowed 4:3 - 800x600 (How it should be)
Arrows that represent cars in the map, are inverted.
Car doesn't react correctly driving underwater. In the original game, the car floats and is hard to control.
I found no way to save/load the profile
I found no way to remap the controls. Handbrake in controller X button is a no way for me :P