MengeCrowdSim / Menge

The source code for the Menge crowd simulation framework
Apache License 2.0
138 stars 64 forks source link

Develop #115

Closed mfprado closed 5 years ago

mfprado commented 5 years ago

This change is Reviewable

curds01 commented 5 years ago

While it's clear you hadn't meant to submit this PR, I do hope you'll consider contributing your model in the future. Good luck and let me know if you have any recommendations/requests for Menge.

mfprado commented 5 years ago

Yes, that was a mistake. Im developing a pedestrian model based on Aggregate Dynamics for Dense Crowd Simulation http://gamma.cs.unc.edu/DenseCrowds/narain-siga09.pdf. When my work is finished, I will contribute.

El jue., 21 feb. 2019 a las 0:14, curds01 (notifications@github.com) escribió:

While it's clear you hadn't meant to submit this PR, I do hope you'll consider contributing your model in the future. Good luck and let me know if you have any recommendations/requests for Menge.

— You are receiving this because you modified the open/close state. Reply to this email directly, view it on GitHub https://github.com/MengeCrowdSim/Menge/pull/115#issuecomment-465845562, or mute the thread https://github.com/notifications/unsubscribe-auth/AL6Xt9lQcPJDgrXn1sAioCyotzlyugqwks5vPg8ogaJpZM4bGf0t .

curds01 commented 5 years ago

That sounds good. I've been meaning to do something like that for a while.

It's worth noting that this aggregate approach is a bit different in that instead of each agent independently solving, you need to do one global solve that defines the velocity for each agent. Let me know if you want to discuss that how that could/should be integrated into Menge.