MengeCrowdSim / Menge

The source code for the Menge crowd simulation framework
Apache License 2.0
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Switch to z up in MengeVis #68

Closed curds01 closed 7 years ago

curds01 commented 7 years ago

Modifications to the visualization system

  1. Undid the ancient confusion of mapping the 2D x-y plane to a left-handed coordinate x-z plane. It now uses a right-handed frame and draws directly to the x-y plane.
  2. Added (optional) camera names.
  3. Cameras can report their current projection mode (orthographic vs perspective) and write out their XML representation.
  4. Updated all the examples to use the new info (z-up flag and camera names -- at least for circleV.xml).
  5. Provided const axis to the spatial query and its obstacles.
curds01 commented 7 years ago

Just patched a typo -- "GLLight.H" --> "GLLight.h" corrected unix build problem.