MengeCrowdSim / MengeUnity

An example for integrating Menge with the Unity game engine
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Support for plugins #10

Open MengeCrowdSim opened 6 years ago

MengeCrowdSim commented 6 years ago

In its current state (7d6ce23), the unity example does not include plugins.

See the discussion in MengeCrowdSim/Menge#91.

douglasbandeiraivo commented 4 years ago

Was there some progress in this feature?

curds01 commented 4 years ago

This issue (and this repo) doesn't get much love. This issue is a low priority because of the discussion in MengeCrowdSim/Menge#91; it seems like a solution is spelled out, even if it's a bit tedious. I'd love it if someone wanted to simply create a PR that formalizes those changes in this repo. I don't know when I'd have the time to do it.

douglasbandeiraivo commented 4 years ago

Thank you for the reply. This integration with Unity is a very interesting feature. I'll try to follow these steps to make it work.

Em sáb., 11 de jul. de 2020 às 13:14, curds01 notifications@github.com escreveu:

This issue (and this repo) doesn't get much love. This issue is a low priority because of the discussion in MengeCrowdSim/Menge#91 https://github.com/MengeCrowdSim/Menge/issues/91; it seems like a solution is spelled out, even if it's a bit tedious. I'd love it if someone wanted to simply create a PR that formalizes those changes in this repo. I don't know when I'd have the time to do it.

— You are receiving this because you commented. Reply to this email directly, view it on GitHub https://github.com/MengeCrowdSim/MengeUnity/issues/10#issuecomment-657088181, or unsubscribe https://github.com/notifications/unsubscribe-auth/ADF43U4ESRZNEOVQMUZTGZ3R3CFVZANCNFSM4FBJ3MKQ .

-- Atenciosamente,

Douglas Bandeira Ivo