Closed Benlitz closed 2 years ago
If you change the V_RISING_SAVE_NAME to world1 you will get your old save back. I don't know why it was called the default name "world1" in the first place, but this will fix your problem.
I didn't have time to play the game for a while, but I tried the above solution today and I just wanted to confirm that it works, thanks!
I have a server, created on 2022-05-24 using what was the
latest
image at that time. It is configured using environment variables only (no config file, variables attached below).After pulling the
latest
image from 2022-06-05, I encounter the following issues: every player would go back to the character creation screen after joining, as if the server had been reset. But all the save files were still there.I think there is some sort of migration issue with the settings, or something similar. I had backups of the game server so I could investigate a bit, and it seems that after pulling the new image, the file
Saves/v1/save1/SessionId.json
is reset with a new GUID inside, and I believe that's what make the game behave as if the server was reset. The files inSaves/v1/world1
are unmodified and contain also a json file with a GUID, and about 50AutoSave_XXX
subfolders.Eventually I had to roll back to the previous version of the image (and restore my backup to get the original GUID back in place.
File list on the server:
Used environment variables: