Everytime the gods are pleased, they will ask if the players would like to increase the spice level. For every player over the half player number that types !spice, the spice level increases by 1. The spice level is always a number between 1-10.
If less than half the current number of players type !spice, then the current spice number is halved.
If no players type !spice, then the spice level is dropped to 1.
For every spice level, the current difficulty of the god's challenge is increased. (Interpret this as a harder requirement, or players have to die to that thing more times.)
Anytime the gods become pleased while the spice level is not 1, they gain a reward based on the current level of spice.
Everytime the gods are pleased, they will ask if the players would like to increase the spice level. For every player over the half player number that types !spice, the spice level increases by 1. The spice level is always a number between 1-10.
If less than half the current number of players type !spice, then the current spice number is halved.
If no players type !spice, then the spice level is dropped to 1.
For every spice level, the current difficulty of the god's challenge is increased. (Interpret this as a harder requirement, or players have to die to that thing more times.)
Anytime the gods become pleased while the spice level is not 1, they gain a reward based on the current level of spice.