Open EvanSkiStudios opened 6 months ago
I like this. I wonder if we should punish a particular type of death with this. Like, "If you die to X mob, then you go to the back rooms". It would make one particular type of damage significantly more punishing, since you literally get a fate worse than death as a result.
Any death that is teh cause of another player
so like
player died trying to escape from player2
player was slain by player2
anything like that
like the superflat https://github.com/Mercerenies/a-turtles-troll/issues/99
but rather then going to the superflat, you get teleported to the back rooms
all the troll effects are off, you must solve the maze to escape